[squeak-dev] Question about Screen Resolutions
Jeremy Landry
hakyoku at gmail.com
Wed Apr 25 20:18:50 UTC 2018
I'm not deep into squeak enough to know if this is possible, so I'm
throwing the question around here.
Is there a way to use hardware to scale output to the display? I.e. if I
set up an image to have a specific resolution, is there a way to not use
internal scaling to upscale/downscale the visual output? I know it's
possible inside of squeak to have squeak make up for the difference, but
it's quite taxing for such a task that would be better off handed to the OS
to do natively.
Thanks for any insights.
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