[squeak-dev] Is there a way to determine the screen size without first going to full screen mode?

tim Rowledge tim at rowledge.org
Tue Jan 16 20:11:17 UTC 2018


> On 16-01-2018, at 11:52 AM, Louis LaBrunda <Lou at Keystone-Software.com> wrote:
> 
> Hi Eliot,
> 
> Thanks for the reply.  Unfortunately that doesn't help.  I'm working on a clock morph that
> allows the face of the clock to be a picture and optionally contain/display a calendar morph
> with it.  For my current needs it will be displayed full screen.  I can get it to look good
> under those circumstances.  When I'm finished, I would like to make both morphs available to
> other Squeakers.  Therefor, I want it to look good in less than full screen mode.  Building
> things for full screen size and shrinking them down, looks best.  So, I would like to know the
> full screen size, build (run time construction of face, hands, calendar and such) the morphs
> and then shrink them to the required size.  Without being able to do this there isn't much
> reason to share the work as it will look bad to often.

This is why I keep trying to get some action for a decent vector graphics system. 


tim
--
tim Rowledge; tim at rowledge.org; http://www.rowledge.org/tim
In the long run, every program becomes rococco, and then rubble.




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