[squeak-dev] How does ImageSegmentLoader>>readObject work?

Edgar J. De Cleene edgardec2005 at gmail.com
Thu Jun 28 08:37:23 UTC 2018


BabyIDE is not plain 3.10.2.
Test should be made with this link
http://ftp.squeak.org/3.10gamma/Squeak3.10.gamma.7159.zip and apropiate
Stack VM

On linux the default loaded via Synaptic works and on Mac the JMM Squeak
4.2.5beta1U.
I do not know Stack VM working on Windows 10, so feedback is welcome.


Edgar
@morplenauta




On 28/06/2018, 04:09, "H. Hirzel" <hannes.hirzel at gmail.com> wrote:

> A minimal test case is
> 
> a) Take a Squeak 3.10.2 image such as the
> http://folk.uio.no/trygver/assets/BabyIDE.zip version from Trygve Reenskaug
> 
> use an interpreter VM to open it.
> 
> b) open a new empty project (no flaps, no trash can): Label it
> 'SimplBtnMrphWthBlkAsTgt1'
>    (the name needs to be less than 24 characters, unfortunately)
> 
> c) Use the second example of page http://wiki.squeak.org/squeak/6413
>     a SimpleButtonMorph with a block as target.
> 
> d) Choose 'world menu' / 'projects' / 'save project on local file only'
> 
> e)  Get the file 'SimplBtnMrphWthBlkAsTgt1.001.pr' from the Squeaklets folder
> 
> f) Drop the project file onto the desktop of a Squeak5.2alpha latest
> update: #18117 image
> 
> Note: the test file is attached, so actually points a) to e) are not
> necessary unless you want to verify yourself.




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