[squeak-dev] How do I move a morph from one project to another?

Eliot Miranda eliot.miranda at gmail.com
Thu May 3 13:44:51 UTC 2018



> On May 2, 2018, at 4:11 AM, Marcel Taeumel <marcel.taeumel at hpi.de> wrote:
> 
> Given that you just switched from the target project into the source project, execute this in the Morph's inspector:
> 
> <image.png>

April 1st was last month...

> 
> Best,
> Marcel
>> Am 02.05.2018 11:49:09 schrieb H. Hirzel <hannes.hirzel at gmail.com>:
>> 
>> Bob, thank you for the good summary of the points of discussion.
>> I work in a similar way as Stéphane describes.
>> 
>> --Hannes
>> 
>> On 5/2/18, Stéphane Rollandin wrote:
>> >> This all started with a simple problem that had a simple answer. Then
>> >> many answers appeared without a clear notion of what the problem is. Who
>> >> has a real problem that happens several times a day that takes too long
>> >> to do? DTSTTCPW, anyone?
>> >
>> > I use projects mostly as virtual desktops where I keep different aspects
>> > of my work (be it development or music composition) more or less cleanly
>> > separated.
>> >
>> > When I realize that what I'm working on is not anymore in the meant
>> > scope of the current project, I create a new project and dispatch all
>> > workspaces, browsers and other tools (including homemade ones such as
>> > musical editors) that live in the current (usually crowded) World to the
>> > world of that project.
>> >
>> > So I only deal with top-level morphs, and as I said earlier I added an
>> > item in their red handle menu to easily send them away (usually several
>> > morphs in a row). I also have another item for sending a morph copy to
>> > another project, but I use this one much less often.
>> >
>> >
>> > Stef
>> >
>> >
>> 
> 
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