[squeak-dev] Adjusting the volume of a sound as it's playing

Stéphane Rollandin lecteur at zogotounga.net
Sun Aug 18 09:52:45 UTC 2019


>  RepeatingSound should have its own
> implementation which just passes on to its sound.

Maybe just replace

		sound mixSampleCount: count
			into: aSoundBuffer
			startingAt: i
			leftVol: leftVol
			rightVol: rightVol.

with

		sound mixSampleCount: count
			into: aSoundBuffer
			startingAt: i
			leftVol: leftVol * scaledVol
			rightVol: rightVol * scaledVol.

in RepeatingSound>>#mixSampleCount:into:startingAt:leftVol:rightVol:

Is that ok?

Stef


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