[squeak-dev] The Trunk: Kernel-mt.1286.mcz

commits at source.squeak.org commits at source.squeak.org
Fri Dec 13 15:24:25 UTC 2019


Marcel Taeumel uploaded a new version of Kernel to project The Trunk:
http://source.squeak.org/trunk/Kernel-mt.1286.mcz

==================== Summary ====================

Name: Kernel-mt.1286
Author: mt
Time: 13 December 2019, 4:24:23.507615 pm
UUID: 2f99cd52-d053-cb40-a84a-6c257ee118f4
Ancestors: Kernel-mt.1285

Fixes key-code mapping to map only in key-stroke events. This fixes the bug where a key-down/up event on [ctrl] appeared as [ctrl+q], [shift] as [shift+P], and [cmd] as [cmd+r]. Also fix key swapping and duplication for [ctrl+shift] combinations. Improves documentation in EventSensor class comment.

=============== Diff against Kernel-mt.1285 ===============

Item was changed:
  Object subclass: #EventSensor
  	instanceVariableNames: 'mouseButtons mousePosition mouseWheelDelta keyboardBuffer interruptKey interruptSemaphore eventQueue inputSemaphore lastEventPoll hasInputSemaphore'
  	classVariableNames: 'ButtonDecodeTable EventPollPeriod EventTicklerProcess InterruptSemaphore InterruptWatcherProcess KeyDecodeTable'
  	poolDictionaries: 'EventSensorConstants'
  	category: 'Kernel-Processes'!
  
+ !EventSensor commentStamp: 'mt 12/13/2019 14:38' prior: 0!
- !EventSensor commentStamp: 'mt 12/13/2019 13:57' prior: 0!
  An EventSensor is an interface to the user input devices.
  There is at least one instance of EventSensor named Sensor in the system.
  
  EventSensor is a replacement for the earlier InputSensor implementation based on a set of (optional) event primitives. An EventSensor updates its state when events are received so that all state based users of Sensor (e.g., Sensor keyboard, Sensor leftShiftDown, Sensor mouseButtons) will work exactly as before, by moving the current VM mechanisms into EventSensor itself. An optional input semaphore is part of the new design.
  
  For platforms that support true asynchronous event notification, the semaphore will be signaled to indicate pending events.
  On platforms that do not support asynchronous notifications about events, the UI will have to poll EventSensor periodically to read events from the VM.
  
  Instance variables:
  	mouseButtons <Integer>	- mouse button state as replacement for primMouseButtons
  	mousePosition <Point>	- mouse position as replacement for primMousePt
  	keyboardBuffer <SharedQueue>	- keyboard input buffer
  	interruptKey <Integer>			- currently defined interrupt key
  	interruptSemaphore <Semaphore>	- the semaphore signaled when the interruptKey is detected
  	eventQueue <SharedQueue>	- an optional event queue for event driven applications
  	inputSemaphore <Semaphore>- the semaphore signaled by the VM if asynchronous event notification is supported
  	lastEventPoll <Integer>		- the last millisecondClockValue at which we called fetchMoreEvents
  	hasInputSemaphore <Boolean>	- true if my inputSemaphore has actually been signaled at least once.
  
  Class variables:
  	ButtonDecodeTable <ByteArray> - maps mouse buttons as reported by the VM to ones reported in the events.
  	KeyDecodeTable <Dictionary<SmallInteger->SmallInteger>> - maps some keys and their modifiers to other keys (used for instance to map Ctrl-X to Alt-X)
  	InterruptSemaphore <Semaphore> - signalled by the the VM and/or the event loop upon receiving an interrupt keystroke.
  	InterruptWatcherProcess <Process> - waits on the InterruptSemaphore and then responds as appropriate.
  	EventPollPeriod <Integer>	- the number of milliseconds to wait between polling for more events in the userInterruptHandler.
  	EventTicklerProcess <Process>	- the process that makes sure that events are polled for often enough (at least every EventPollPeriod milliseconds).
  
  Event format:
  The current event format is very simple. Each event is recorded into an 8 element array. All events must provide some SmallInteger ID (the first field in the event buffer) and a time stamp (the second field in the event buffer), so that the difference between the time stamp of an event and the current time can be reported.
  
  Currently, the following events are defined:
  
  Null event
  =============
  The Null event is returned when the ST side asks for more events but no more events are available.
  Structure:
  [1]		- event type 0
  [2-8]	- unused
  
  Mouse event structure
  ==========================
  Mouse events are generated when mouse input is detected.
  [1]	- event type 1
  [2]	- time stamp
  [3]	- mouse x position
  [4]	- mouse y position
  [5]	- button state; bitfield with the following entries:
  		1	-	2r001	yellow (e.g., right) button
  		2	-	2r010	blue (e.g., middle) button
  		4	-	2r100	red (e.g., left) button
  		[all other bits are currently undefined]
  [6]	- modifier keys; bitfield with the following entries:
  		1	-	shift key
  		2	-	ctrl key
  		4	-	(Mac specific) option key
  		8	-	Cmd/Alt key
  		[all other bits are currently undefined]
  [7]	- reserved.
+ [8]	- host window id.
- [8]	- reserved.
  
  Keyboard events
  ====================
  Keyboard events are generated when keyboard input is detected.
  [1]	- event type 2
  [2]	- time stamp
  [3]	- character code (Ascii)
  		For now the character code is in Mac Roman encoding. See #macToSqueak.
  		For key press/release (see [4]), character codes are normalized.
  [4]	- press state; integer with the following meaning
  		0	-	character (aka. key stroke or key still pressed)
  		1	-	key press (aka. key down)
  		2	- 	key release (aka. key up)
  [5]	- modifier keys (same as in mouse events)
  		For key press/release (see [4]), modifier keys are still accessible.
  [6]	- character code (Unicode UTF32)
  		Manual decoding via KeyboardInputInterpreter possible.
  		For key press/release (see [4]), character codes are normalized.
  [7]	- reserved.
+ [8]	- host window id.
- [8]	- reserved.
  	
  Mouse-wheel event structure
  ==========================
  Mouse-wheel events are generated when mouse-wheel input is detected.
  [1] - event type 7
  [2] - time stamp
  [3] - horizontal scroll delta
  [4] - vertical scroll delta
  [5] - button state (same as in mouse events)
  [6] - modifier keys (same as in mouse events)
  [7] - reserved.
+ [8] - host window id.
- [8] - reserved.
  !

Item was changed:
  ----- Method: EventSensor class>>installDuplicateKeyEntryFor: (in category 'key decode table') -----
  installDuplicateKeyEntryFor: c
+ 	"Updates key-decode table. The table maps pairs of {character code . modifier code}. See the class comment for more information. Note that the bitmask 16r9F is used to convert control characters (ascii 0 to 31) to printable characters."
- 	"Updates key-decode table. The table maps pairs of {character code . modifier code}. See the class comment for more information."
  
+ 	| upper lower |
+ 	upper := c asUppercase asInteger.
+ 	lower := c asLowercase asInteger.
+ 	
+ 	KeyDecodeTable at: { lower bitAnd: 16r9F . 2 "ctrl" } put: { lower . 8 "cmd/alt" }.
+ 	KeyDecodeTable at: { upper bitAnd: 16r9F . 2 bitOr: 1 "ctrl+shift" } put: { upper . 8 bitOr: 1 "cmd/alt+shift" }.
- 	| key |
- 	key := c asInteger.
- 	self flag: #toDocument. "mt: Why that 'key bitAnd: 16r9F' conversion? Some old VM hack?"
- 	KeyDecodeTable at: { key bitAnd: 16r9F . 2 "ctrl" } put: { key . 8 "cmd/alt" }.
- 	KeyDecodeTable at: { key . 8 "cmd/alt" } put: { key . 8 "cmd/alt"}
  !

Item was changed:
  ----- Method: EventSensor class>>installSwappedKeyEntryFor: (in category 'key decode table') -----
  installSwappedKeyEntryFor: c
+ 	"Updates key-decode table. The table maps pairs of {character code . modifier code}. See the class comment for more information. Note that the bitmask 16r9F is used to convert control characters (ascii 0 to 31) to printable characters."
- 	"Updates key-decode table. The table maps pairs of {character code . modifier code}. See the class comment for more information."
  
+ 	| upper lower |
+ 	upper := c asUppercase asInteger.
+ 	lower := c asLowercase asInteger.
+ 	
+ 	KeyDecodeTable at: { lower bitAnd: 16r9F . 2 "ctrl" } put: { lower . 8 "cmd/alt" }.
+ 	KeyDecodeTable at: { lower . 8 "cmd/alt" } put: { lower bitAnd: 16r9F . 2 "ctrl" }.
+ 	KeyDecodeTable at: { upper bitAnd: 16r9F . 2 bitOr: 1 "ctrl+shift" } put: { upper . 8 bitOr: 1 "cmd/alt+shift" }.
+ 	KeyDecodeTable at: { upper . 8 bitOr: 1 "cmd/alt+shift" } put: { upper bitAnd: 16r9F . 2 bitOr: 1 "ctrl+shift" }.!
- 	| key |
- 	key := c asInteger.
- 	self flag: #toDocument. "mt: Why that 'key bitAnd: 16r9F' conversion? Some old VM hack?"
- 	KeyDecodeTable at: { key bitAnd: 16r9F . 2 "ctrl" } put: { key . 8 "cmd/alt" }.
- 	KeyDecodeTable at: { key . 8 "cmd/alt" } put: { key bitAnd: 16r9F . 2 "cmd/alt" }!

Item was changed:
  ----- Method: EventSensor>>processEvent: (in category 'private-I/O') -----
  processEvent: evt 
  	"Process a single event. This method is run at high priority."
  	| type buttons window |
  	type := evt at: 1.
  
  	"Only process main window events, forward others to host window proxies"
  	window := evt at: 8.
  	(window isNil or: [window isZero]) ifTrue: 
  		[window := 1. 
  		evt at: 8 put: window].
  	window = 1 ifFalse: [
  		^Smalltalk at: #HostWindowProxy ifPresent: [:w | w processEvent: evt]].
  
  	"Tackle mouse events and mouse wheel events first"
  	(type = EventTypeMouse or: [type = EventTypeMouseWheel])
  		ifTrue: [buttons := (ButtonDecodeTable at: (evt at: 5) + 1). 
  				evt at: 5 put: (Smalltalk platformName = 'Mac OS'
  							ifTrue: [ buttons ]
  							ifFalse: [ self mapButtons: buttons modifiers: (evt at: 6) ]).
  				self queueEvent: evt.
  				type = EventTypeMouse ifTrue: [self processMouseEvent: evt].
  				type = EventTypeMouseWheel ifTrue: [self processMouseWheelEvent: evt].				
  				^self].
  	
  	"Store the event in the queue if there's any"
  	type = EventTypeKeyboard
  		ifTrue: [ "Check if the event is a user interrupt"
  			((evt at: 4) = 0
  				and: [((evt at: 3)
  						bitOr: (((evt at: 5)
  							bitAnd: 8)
  							bitShift: 8))
  							= interruptKey])
  					ifTrue: ["interrupt key is meta - not reported as event"
  							^ interruptSemaphore signal].
  			"Else swap ctrl/alt keys if neeeded.
  			Look at the Unicode char first, then ascii."
+ 			(evt at: 4) = 0 "key stroke only" ifTrue: [
+ 				KeyDecodeTable
+ 					at: {evt at: 6. evt at: 5}
+ 					ifPresent: [:a | evt at: 6 put: a first;
+ 							 at: 5 put: a second]. 
+ 				KeyDecodeTable
+ 					at: {evt at: 3. evt at: 5}
+ 					ifPresent: [:a | evt at: 3 put: a first;
+ 							 at: 5 put: a second]]. 
- 			KeyDecodeTable
- 				at: {evt at: 6. evt at: 5}
- 				ifPresent: [:a | evt at: 6 put: a first;
- 						 at: 5 put: a second]. 
- 			KeyDecodeTable
- 				at: {evt at: 3. evt at: 5}
- 				ifPresent: [:a | evt at: 3 put: a first;
- 						 at: 5 put: a second]. 
  			self queueEvent: evt. 
  			self processKeyboardEvent: evt . 
  			^self ].
  				
  	"Handle all events other than Keyborad or Mouse."
  	self queueEvent: evt.
  	!



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