[squeak-dev] SketchEditor drawing area not resizing with window resize

karl ramberg karlramberg at gmail.com
Tue Feb 19 19:49:15 UTC 2019

Preference unlimitedPaintArea to true will open the painting in full
screen. Except top menu border on desktop.

The resizing with halo handle is a bit tricky to get to work because of the
way the paint area is initialized.
One can not easily override bounds: without tripping one self during


On Tue, Feb 19, 2019 at 6:20 PM Jecel Assumpcao Jr. <jecel at merlintec.com>

> Stephen A Smith wrote on: Sun, 17 Feb 2019 19:42:43 -0600 (CST)
> > Tried to submit this as a bug using Mantis but was unable to figure out
> how
> > to log in there? Do we need to register somewhere to submit bugs?
> I am not sure how active Mantis is. For now, sending it here is probably
> a good idea.
> > Trying to draw a line across a sketch, but I need my sketch to be wider
> than
> > the default width that the initial drawing area opens up at. I resize the
> > SketchEditor window using the halos, to the width I want, then try to
> draw a
> > horizontal line from left to right. The line stops drawing at what
> appears
> > to be the border of the original drawing area's right edge. I can't draw
> any
> > kind of shape past that point.
> My guess is that the morph gets resized but the associated bitmap
> remains the same.
> > Anyone else having this issue? My desktop is 1920x1080. I'm using Squeak
> 5.2
> > build 18229 64bit Windows 10.
> On Saturday this bit me as I tried to draw stuff during a Skype meeting.
> I was using Squeak 4.2 All-in-one on a Mac.
> The solution would be to create a new, larger bitmap to match the new
> morph size and then copy the image from the old bitmap (you don't want
> the current drawing to vanish). If the morph becomes smaller than the
> bitmap, I would leave it alone so that the now unseen parts will
> reappear if the morph is grown again. In that case it might be
> interesting to truncate the bitmap to the current morph size when the
> "keep" button is pressed.
> -- Jecel
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