[squeak-dev] about the Viewer for a Morph
Thiede, Christoph
Christoph.Thiede at student.hpi.uni-potsdam.de
Sat Oct 19 11:07:15 UTC 2019
+1 for completing this feature, I think it could be a useful part of the Squeak workflow.
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Von: Squeak-dev <squeak-dev-bounces at lists.squeakfoundation.org> im Auftrag von Nicola Mingotti <nmingotti at gmail.com>
Gesendet: Samstag, 19. Oktober 2019 05:32:43
An: The general-purpose Squeak developers list
Betreff: Re: [squeak-dev] about the Viewer for a Morph
Hi Karl,
The feature is very promising.
It would be more than useful, I think it would strike the imagination of new potential user if I/whoever would show it in a video.
Consider this, in all other languages to keep an eye on a silly variable the fastest way is to print in stdout. This is something that Typing Joe did thousands of times.
It is extremely ugly and messy. I keep printing in Transcript myself and I dislike it. I do only because it is fast to implement.
If you are working on it let me know when you have reached a landmark. I may illustrate the feature in a new video.
bye
Nicola
On Oct 18, 2019, at 12:55 PM, karl ramberg <karlramberg at gmail.com<mailto:karlramberg at gmail.com>> wrote:
Hi,
I understand what you talk about now :-)
This functionality is experimental. I think it was part of a plan to make tile scripting more general but it never not finished.
Best,
Karl
On Fri, Oct 18, 2019 at 7:37 AM Nicola Mingotti <nmingotti at gmail.com<mailto:nmingotti at gmail.com>> wrote:
hi,
here is a video explaining the question
https://www.youtube.com/watch?v=n2wn9Yc7P2s&feature=youtu.be
bye
Nicola
On Oct 17, 2019, at 9:49 AM, karl ramberg <karlramberg at gmail.com<mailto:karlramberg at gmail.com>> wrote:
Hi,
I dom't really understand what you ask here.
Could you send a screen shot or something ?
Best,
Karl
On Thu, Oct 17, 2019 at 12:38 AM Nicola Mingotti <nmingotti at gmail.com<mailto:nmingotti at gmail.com>> wrote:
Hi Marcel,
I understand more or less how to use the Viewer on Players.
Indeed, I was surprised when I saw that there is a Viewer for a Morph !
And I don't understand at all how this does fit into the big picture nor how to use it.
It would be very nice if I could drag out a line from the Viewer and keep a variable of the Morph under my eyes in the World, in a tile.
bye
Nicola
On Oct 16, 2019, at 1:40 AM, Marcel Taeumel <marcel.taeumel at hpi.de<mailto:marcel.taeumel at hpi.de>> wrote:
> Is it normal that I don't see the variable value in the Viewer window ?
I think you need to click on "viewer for player". Players can have scripts, which are constructed from those tiles.
Best,
Marcel
Am 16.10.2019 00:14:23 schrieb Nicola Mingotti <nmingotti at gmail.com<mailto:nmingotti at gmail.com>>:
Hi,
Please follow these steps:
1] Drag a RectangleMorph into the World
2] Center click over it
3] Select the wrench Halo icon (gray one)
4] Select "Viewer for Morph"
I see a lot of properties which I usually control via the Workspace.
Let's focus on "Rectangl Center".
My questions are:
-] Is it normal that I don't see the variable value in the Viewer window ?
-] It would be extremely useful if I could just drag out the ViewrMorphLine for "RectangleMorphCenter" into the World . So I could always check (in this case) the center of a Morph.
-] More in general, I don't understand how I can use all of these tiles, can anybody give me some hints ?
bye
Nicola Mingotti
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