[squeak-dev] [ANN] Squeak 5.3 RC1

David T. Lewis lewis at mail.msen.com
Wed Feb 26 17:15:20 UTC 2020


@Marcel,

Please disregard my comments below. The changes that you just published
are perfect.

Thanks and sorry for the noise,

Dave

> If the goal is to make the project structure (and associated change sets)
> easier to understand in the image, then I would suggest leaving the
> spaces. Why? Unix users are quite capable of escaping the spaces when they
> work in a shell, and any Squeak user who uses change sets to save code
> will (hopefully) want to give sensible names and preambles and postscripts
> to those change sets anyway.
>
> If the goal is to have a nicer naming convention for user change sets,
> then we should first look at the excellent naming conventions used in Cuis
> (after the release of course).
>
> If we are not certain of the goal, then do nothing :-)
>
> Dave
>
>
>> Then maybe "the-root-project" and "the-home-project" ? Or
>> "the.root.project" and "the.home.project"?
>>
>> Best,
>> Marcel
>> Am 26.02.2020 14:12:24 schrieb Thiede, Christoph
>> <christoph.thiede at student.hpi.uni-potsdam.de>:
>>> > It might be better if the home project change set to be named 'The
>>> home project' rather than 'Unnamed1'. 
>>> 
>>> Let's try that! Makes the label button in the world main docking bar
>>> more readable.
>>
>> On the other hand, if you file out your changeset, the name will
>> contain
>> spaces. Some operating systems don't like such paths (harder to enter
>> in
>> bash/cmd) ...
>>
>> Best,
>> Christoph
>>
>>
>> Von: Squeak-dev <squeak-dev-bounces at lists.squeakfoundation.org> im
>> Auftrag
>> von Taeumel, Marcel
>> Gesendet: Mittwoch, 26. Februar 2020 11:13 Uhr
>> An: John Pfersich via Squeak-dev
>> Betreff: Re: [squeak-dev] [ANN] Squeak 5.3 RC1
>>  
>> Hi all!
>>
>>> The Guardians game does not run in the 64bit version - it
>>> crashes immediately.
>>
>> That's unfortunate. We should look into it. Maybe this points to a
>> bigger
>> issue in the VM?
>>
>>> this is probably not an issue for 5.3, but can we sign the
>>> executable
>>> files for the next time?
>>
>> Already signed for macOS. We did look into signing Windows binaries in
>> the
>> past. Wasn't that easy; too many different things to sign for (code,
>> binary, etc.). Maybe it got better? Squeak e.V. Germany would be happy
>> to
>> help if we need an organization behind such certification.
>>
>>> Attempting to go fullscreen (by clicking button in top right corner
>>> of
>>> squeak header menu) completely freezes the system on OSX 10.15.1
>>> Catalina
>>
>> Whoops! Should not happen! We will look into it.
>>
>>> Is it necessary that the fresh image has a changeset that includes
>>> loads of reorganizations?
>>> I am a bit annoyed every time I start a fresh image to make a
>>> minimum
>>> change and cannot directly fileout the changeset because of the mess.
>>> ReleaseBuilder-dtl.206 would be great for 5.3.
>>
>> ;-) Calm down. Take a deep breath. ;-)   ------  This is
>> obviously not
>> intended and we will fix it. The issue was in ReleaseBuilder class >>
>> #cleanCaches and ClassOrganizer class >> #cleanUp: not being silent
>> regarding the SystemChangeNotifier. I fixed it and will commit the
>> changes
>> as part of RC2 asap. ---- I will move ReleaseBuilder-dtl.206 to
>> "treated".
>>
>>> Furthermore, we have two empty changesets: 
>>> The third change set is called 'Autogenerated-unload' and is
>>> empty. I
>>> don't know where this change set came from, but it does not need to
>>> be
>>> in the release image.
>>
>> Fixed. Will be part of RC2. The issue was in ReleaseBuilder class >>
>> #cleanCaches.
>>
>>> It might be better if the home project change set to be named
>>> 'The
>>> home project' rather than 'Unnamed1'. 
>>
>> Let's try that! Makes the label button in the world main docking bar
>> more
>> readable.
>>
>> Best,
>> Marcel
>> Am 26.02.2020 10:35:34 schrieb Stéphane Rollandin
>> <lecteur at zogotounga.net>:
>>> http://files.squeak.org/5.3rc1/Squeak5.3rc1-19414-64bit/
>>> Please give them a try and report any issues here on the mailing list.
>> The Guardians game does not run in the 64bit version - it crashes
>> immediately.
>>
>> Guardians:
>> http://www.zogotounga.net/comp/guardians.htm
>>
>> Code:
>> http://www.zogotounga.net/comp/squeak/guardians/Guardians-builder-0.94.sar
>>
>> (to see the crash, just install the above sar and follow the
>> instructions for starting the game)
>>
>>
>> Stef
>>
>>
>>
>
>
>
>




More information about the Squeak-dev mailing list