[squeak-dev] [ANN] Modern OpenGL & GLFW for Squeak
gettimothy at zoho.com
Fri Sep 24 17:48:04 UTC 2021
I've been working on hardware-accelerated graphics in Squeak for a
bit now and wanted to share some of the projects I've been using
to get current OpenGL versions running in Squeak trunk.
I'd consider these two projects mostly complete and hopefully
stable, so feel free to try them out.
You can find most of the interesting details in the READMEs (and
class comments), so I'll hold myself back from repeating them
If you have any questions, remarks or ideas pop me a message,
create an issue or just answer this thread :)
I look forward to trying this in the hopes we can get Croquet running on later version of Squeak !
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