[squeak-dev] [FIX]Etoys pen glitch

karl ramberg karlramberg at gmail.com
Tue Aug 16 15:52:02 UTC 2022


On Tue, Aug 16, 2022 at 4:56 PM Eliot Miranda <eliot.miranda at gmail.com>
wrote:

>
>
> On Aug 16, 2022, at 1:08 AM, karl ramberg <karlramberg at gmail.com> wrote:
>
> 
> Here is a screenshot of Monticello when I try to save to the Inbox
> Is there something missing, so all classes are marked as dirty?
>
>
> I’m guessing there is no other prior version of EToys in inbox.
>

Ah, that makes sense.

I saved the change I wanted to save locally, and copied it to the inbox.

Best,
Karl


>
>
> This is from a clean trunk image Squeak6.1alpha latest update: #22156
> I just changed 1 method in Player class.
>
> [image: bild.png]
>
> Best,
> Karl
>
>
>
> On Mon, Aug 15, 2022 at 1:19 PM Marcel Taeumel <marcel.taeumel at hpi.de>
> wrote:
>
>> Hmm... cannot reproduce that one. Have you tried a fresh 6.1alpha?
>> http://files.squeak.org/6.1alpha/Squeak6.1alpha-22154-64bit/
>>
>> > I’m not sure why it would do that?
>>
>> Hmm... maybe the currently loaded Etoys package version is not the one
>> from Trunk?
>>
>> Best,
>> Marcel
>>
>> Am 15.08.2022 13:12:10 schrieb karl ramberg <karlramberg at gmail.com>:
>> When I tried to save a one method change of Etoys to the inbox, it listed
>> all classes of Etoys in the version. This was with a fully updated trunk
>> image with no other changes.
>>
>> I’m not sure why it would do that? I only changed one method
>>
>> Best,
>> Karl
>>
>> On Mon, 15 Aug 2022 at 13:01, Marcel Taeumel <marcel.taeumel at hpi.de>
>> wrote:
>>
>>> Hi Karl --
>>>
>>> > Something is wrong with Etoys in the Inbox
>>>
>>> What do you mean by that? If you want to propose a change to the Etoys
>>> package, base your version on the most recent Trunk version.
>>>
>>> Best,
>>> Marcel
>>>
>>> Am 14.08.2022 01:58:13 schrieb karl ramberg <karlramberg at gmail.com>:
>>> When a player rotates it gets added to a TranformationMorph. This causes
>>> a glitch when  the player's pen is down. The players x and y coordinates
>>> briefly  get set to 0 at 0 and a pen stroke is drawn to the top right
>>> corner.
>>> When turning the player, lift the pen, and lower after turning is done.
>>>
>>> PS: Something is wrong with Etoys in the Inbox, so all Etoys classes are
>>> added to the version when I try to save.
>>>
>>> Best,
>>> Karl
>>>
>>>
>>>
>>
>
>
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