[squeak-dev] Some questions about MIDI

karl ramberg karlramberg at gmail.com
Mon Aug 29 19:17:27 UTC 2022

On Sun, Aug 28, 2022 at 11:00 PM St├ęphane Rollandin <lecteur at zogotounga.net>

> About MIDI.
> Just in case I have not been clear enough about what I did, or in case I
> have not screamed it loud enough, let me say it again:
> *all music* introduced in
> http://www.zogotounga.net/comp/squeak/sqgeo.htm
> that is:
> http://www.zogotounga.net/zik/Tout%20va%20bien%20(merci).ogg
> http://www.zogotounga.net/zik/brontosaure.ogg
> http://www.zogotounga.net/zik/Pentaxoyothol.ogg
> http://www.zogotounga.net/zik/Rauquosph%C3%A8re.ogg
> http://www.zogotounga.net/zik/Bulle%20qui%20rulle.ogg
> http://www.zogotounga.net/zik/lithorale.ogg
> http://www.zogotounga.net/zik/Blue%20glue.ogg
> http://www.zogotounga.net/zik/I'll%20get%20there,%20again.ogg
> http://www.zogotounga.net/zik/Day%20one.ogg
> http://www.zogotounga.net/zik/Busy%20Claude%20is%20late%20again.ogg
> http://www.zogotounga.net/zik/lava%20me%20baby.ogg
> http://www.zogotounga.net/zik/Tannit.ogg
> http://www.zogotounga.net/zik/noumenal%20blues.ogg
> and the vast majority of the music from
> http://www.zogotounga.net/zik/index.html
> has been made *exclusively in Squeak*, and *exclusively in MIDI*.
> muO has all the tools you need to record, edit, destructure, compose,
> visualize, inspect, analyse, arrange, export and play MIDI tracks.
> I made a simple standalone MIDI sequencer built upon muO, illustrating
> how it can be used as a library for custom music applications:
> http://www.zogotounga.net/comp/boadebui.htm
I have used this  a few times. I have trouble connecting midi keyboards to
Squeak and I'm not sure what is going wrong.
So I used Boadebui (Badboy ?) with just clicking in some notes and sound
via midi out to Microsoft midi.

with which I composed the following demo pieces, for which you can get
> the scores in custom format plus the corresponding MIDI scores:
> http://www.zogotounga.net/zik/Boltzmann%20Half-Baked%20Pizzas.ogg
> http://www.zogotounga.net/zik/sacred%20cow.ogg
> http://www.zogotounga.net/zik/The%20way%20of%20the%20chicken.ogg
> http://www.zogotounga.net/zik/brontosaure.ogg
> http://www.zogotounga.net/zik/de%20nada.ogg
> http://www.zogotounga.net/zik/quatre%20marabouts.ogg
> http://www.zogotounga.net/zik/69.ogg
> So my point here is the following:
> Improving MIDI support in Squeak without first having a look at what is
> implemented in muO seems to me an extreme example of reinventing the wheel.

I think it's worth fixing the stuff in the image so it is not broken and
Like for example the MidiInputMorph.
[image: bild.png]

I'm not much of a musician and not really a developer, I just enjoy reading
code, fixing small bugs and
learn a little in the process.

> Please do investigate what I did for music composition in Squeak.

I have looked at your music projects, game projects and L-System also :-)
It is very impressive. muO is intimidating. It is so extensive and complex
I don't know where to start.

I have played the games a bit.
I really like your L-System with the ability to zoom in on the canvas.

> If you can write things like "Imagine you could press Record in a score
> player..." then you will just not believe what you will see.
I agree with you here, muO is almost unbelievable. In a good way :-)


> Stef
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