[squeak-dev] Worlds of Squeak (was: How to turn off reverb)

David T. Lewis lewis at mail.msen.com
Wed Jul 20 16:07:25 UTC 2022


On Wed, Jul 20, 2022 at 10:31:48AM +0200, St??phane Rollandin wrote:
> >I know this is a late reply, but I never tire of learning more about the 
> >sound system in Squeak. Maybe St??phane could wite some swiki articles on 
> >that subject. It would be extraordinarily useful to a lot of us 
> >experimenters.
> 
> As all things related to documentation, I would much prefer some live 
> tutorial or set of examples living in the image.
> 
> I never tire of saying that, when I first discovered Squeak about 20 
> years ago, the image featured "The worlds of Squeak", a set of projects 
> full of fun, surprising and wonderful demos - and where the sound system 
> was introduced properly and nicely.
> 
> We need this back in a form or another. Nowadays, a fresh image is just 
> a dark grey background with nothing to show.
> 

I agree with Stef. The live tutorials and exploration of Worlds
of Squeak is a wonderful way to provide documentation. Help browsers,
wiki pages, and other tools are important but it is the live exploration
and interaction make Squeak really enjoyable to learn.

Stef's prepared image at www.zogotounga.net/comp/squeak/muo/muO357.zip
provides great examples of this (and I enourage everyone to download
it and have a look). In addition to a full help browser, there are
interactive menus, flaps, workspaces, and Morphic objects all very
nicely presented to encourage learning and exploration.

But these "worlds of Squeak" need to be easily explored from the base
image, otherwise most new users will never find them. Maybe as we move
forward with Squeak 6.1+ we can find ways to re-energize the worlds
of Squeak concept.

Dave
 


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