[squeak-dev] Text editor menu simplified

Tobias Pape Das.Linux at gmx.de
Wed Jan 25 15:07:28 UTC 2023


Hi


> On 25. Jan 2023, at 15:58, Stephen Travis Pope <stephen at heaveneverywhere.com> wrote:
> 
> 
> Obviously, my text editor menu proposal is the extreme case, and we are free to adopt a compromise, such as putting cut/copy/paste and doIt/printIt/inspectIt in the top-level menu.
> 
> My reasoning was that a menu with 27 items at the top level (starting with fonts and projects) needed to rearranged.

No objection to this goal :D

-Tobias

> 
> In the case of the world menu, I adopted a compromise simplification (suggested by TimR) with the most common items in the top level.
> 
> stp
> 
> --------
> 
> Stephen Travis Pope    Ojai, California, USA
>     <pastedGraphic.tiff>
>      http://HeavenEverywhere.com
>      http://FASTLabInc.com
>      https://vimeo.com/user19434036/videos
>      http://heaveneverywhere.com/Reflections
> 
> 
> 
>> On Jan 25, 2023, at 4:42 AM, Stéphane Rollandin <lecteur at zogotounga.net> wrote:
>> 
>>> However, it is not that easy to just distinguish between "two modes" or "two kinds of users:" novices and experts. No, not all experts remember all the keyboard shortcuts all the time. They also use menus from time to time. 
>> Indeed. And I for example, being a visual person, never use any keyboard shortcut at all. I prefer menus even in Emacs!
>> 
>> It is important to keep in mind that people, novice or expert, have wildly different, personal ways to understand, navigate and interact with software. There is no such thing as single universal good practice, and no ground for imposing a specific interaction on all.
>> 
>> Stef
>> 
>> 
>> BTW I will show how menus are used in muO in the UKSG meeting this evening:
>> https://www.meetup.com/fr-FR/ukstug/events/cbklbryfccbhc/
>> 
>> 
> 
> 




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