External Plugin returning too quickly

Brad Fuller brad at sonaural.com
Sun Nov 20 06:52:33 UTC 2005


John M McIntosh wrote:

> Brad as you know the VM is single threaded so you need to return  
> quickly from a plugin call so the interpreter can continue grinding  
> thru bytecodes.
> Really the question is how are you doing the async processing of the  
> sound? It's not clear from your description.

At this point, I'm not worried about Squeak continuing (unless there is 
something I'm missing).
I just want to call the plugin, let it play 5 secs, and return back to 
Squeak.

brad

>
>
> On 19-Nov-05, at 6:42 PM, Brad Fuller wrote:
>
>> The plugin that I'm creating seems to return too quickly. I have a  
>> simple test that plays a sine wave and waits 5 seconds (using  
>> usleep). The problem is that it stops the sine wave and returns in  
>> about a half a second (I hear the sine wave but just a blip. And no  
>> errors from the external code.) The code works fine outside of  
>> Squeak, but not called from Squeak.
>>
>> The plugin does 2 simple things:
>> * Starts a stream that calls a callback routine (below)
>> * The callback fills a buffer for the sine wave data and then returns
>> After waiting 5secs, the main line cleans up and exits.
>>
>> Are there any particular issues with callbacks in Squeak? Do I need  
>> to compile/link with anything special? It doesn't seem like this  
>> should be a problem since Squeak is single-threaded. If anything, I  
>> would think that the return would be slower not quicker. BTW,  usleep 
>> returns w/o error.
>>
>> Any ideas or pointers much appreciated!
>>
>> brad
>



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