[Vm-dev] How to build OSProcess plugin
mathk.sue at gmail.com
Fri Jan 25 18:06:52 UTC 2008
So I am able to build a carbon VM from XCode.
But where is the best place to put the *.xcodeproj from the plugin?
For UnixOSProcessPlugin I was able to build the bundle. I have a
in the Release directory.
AFAIK the finder should not let me see the UnixOSProcessPlugin.bundle
as a plain directory but more like a package?
For UnixOSProcessPlugin I need to fix a lot of things:
- Version of Gcc was 3.3 I have to fix it with 4.0.
- All the source path had root directory set to somethings
- the file InfoPlist.strings is missing
Ok then now how do I include the bundle to the squeak VM?
I know I could copy past to the Resource directory of the VM but is
there a way to include it in the VM project?
On Jan 25, 2008, at 6:23 PM, John M McIntosh wrote:
> I think first you should build a macintosh carbon VM using the
> readme in the mac os/vm/Documentation folder
> There is a bunch of preliminary work/setup/fixes to Apple's sdks to
> do before you can get to the OSProcessPlugin
> Ability to build and debug with the VM is your first goal. Having
> a debug VM handy when you work with other plugins is
> also very helpful.
> To build the plugin you need then to unzip the xcodeproj.zip and use
> VMMaker to build the files, then start compiling
> and resolve aliases to the squeak vm support files.
> On Jan 25, 2008, at 7:08 AM, Mathieu Suen wrote:
>> Dose anyone know how to compile the OSProcessPlugin for the MacOS
>> Or a more general question is how to build plugin on MacOS?
>> I see that in each plugin folder there is a *xcodeproj.zip file.
>> How should I use it?
> John M. McIntosh <johnmci at smalltalkconsulting.com>
> Corporate Smalltalk Consulting Ltd. http://
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