Universal VM for 32/64 bit images (was: [Vm-dev] 64bit FFI?)
eliot.miranda at gmail.com
Fri Feb 13 05:47:44 UTC 2009
On Thu, Feb 12, 2009 at 7:38 PM, David T. Lewis <lewis at mail.msen.com> wrote:
> On Thu, Feb 12, 2009 at 11:18:02AM -0800, Eliot Miranda wrote:
> > AFAICT you can produce a 64-bit VM that runs a 32-bit image with this
> > technique, but you can't get a VM that runs both.
> Actually, I think that it probably *is* possible to make a Squeak
> VM that will run both 32 and 64 bit images, although performance may
> be poor and the plugins would be problematic. The basic idea is to
> move BytesPerWord and BaseHeaderSize into run time variables rather
> than compile time macros (i.e. move them from class variables in
> ObjectMemory to instance variables in ObjectMemory), and set the
> values at image load time. Everything else should just work.
You'll have to change oopForPointer/pointerForOop to account for the
different widths of an oop. e.g. if the heap is origined at 0 then in a
64-bit image the oop 4 maps to byte address 8, but in a 32-bit image it maps
to byte address 4.
You'll have to change the readers and writers
(e.g. oopAtPointer/oopAtPointerPut) to test BytesPerWord and fetch/store 64
or 32 bits as required.
It won't be particularly sprightly :)
I've been meaning to do this for quite some time but have not gotten
> around to trying it.
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