[Vm-dev] [commit] r2516 - rename DPRINTF -> DPRINTF3D
commits at squeakvm.org
commits at squeakvm.org
Wed Nov 23 19:43:53 UTC 2011
Author: piumarta
Date: 2011-11-23 11:43:53 -0800 (Wed, 23 Nov 2011)
New Revision: 2516
Modified:
trunk/platforms/unix/ChangeLog
trunk/platforms/unix/vm-display-X11/sqUnixX11.c
Log:
rename DPRINTF -> DPRINTF3D
Modified: trunk/platforms/unix/ChangeLog
===================================================================
--- trunk/platforms/unix/ChangeLog 2011-11-18 18:13:10 UTC (rev 2515)
+++ trunk/platforms/unix/ChangeLog 2011-11-23 19:43:53 UTC (rev 2516)
@@ -1,3 +1,7 @@
+2011-11-23 Ian Piumarta <com -dot- gmail -at- piumarta (backwards)>
+
+ * vm-display-X11/sqUnixX11.c: Rename DPRINTF -> DPRINTF3D.
+
2011-10-30 Ian Piumarta <com -dot- gmail -at- piumarta (backwards)>
* plugins/B3DAcceleratorPlugin/sqUnixOpenGL.c: Rename DPRINTF ->
Modified: trunk/platforms/unix/vm-display-X11/sqUnixX11.c
===================================================================
--- trunk/platforms/unix/vm-display-X11/sqUnixX11.c 2011-11-18 18:13:10 UTC (rev 2515)
+++ trunk/platforms/unix/vm-display-X11/sqUnixX11.c 2011-11-23 19:43:53 UTC (rev 2516)
@@ -5549,12 +5549,12 @@
_renderWindow(r)= 0;
_renderContext(r)= 0;
- DPRINTF(3, (fp, "---- Creating new renderer ----\r\r"));
+ DPRINTF3D(3, (fp, "---- Creating new renderer ----\r\r"));
/* sanity checks */
if (w < 0 || h < 0)
{
- DPRINTF(1, (fp, "Negative extent (%i@%i)!\r", w, h));
+ DPRINTF3D(1, (fp, "Negative extent (%i@%i)!\r", w, h));
goto fail;
}
/* choose visual and create context */
@@ -5570,20 +5570,20 @@
}
if (!visinfo)
{
- DPRINTF(1, (fp, "No OpenGL visual found!\r"));
+ DPRINTF3D(1, (fp, "No OpenGL visual found!\r"));
goto fail;
}
- DPRINTF(3, (fp, "\r#### Selected GLX visual ID 0x%lx ####\r", visinfo->visualid));
+ DPRINTF3D(3, (fp, "\r#### Selected GLX visual ID 0x%lx ####\r", visinfo->visualid));
if (verboseLevel >= 3)
printVisual(visinfo);
/* create context */
if (!(_renderContext(r)= glXCreateContext(stDisplay, visinfo, 0, GL_TRUE)))
{
- DPRINTF(1, (fp, "Creating GLX context failed!\r"));
+ DPRINTF3D(1, (fp, "Creating GLX context failed!\r"));
goto fail;
}
- DPRINTF(3, (fp, "\r#### Created GLX context ####\r" ));
+ DPRINTF3D(3, (fp, "\r#### Created GLX context ####\r" ));
/* create window */
{
@@ -5604,12 +5604,12 @@
visinfo->depth, InputOutput, visinfo->visual,
valuemask, &attributes)))
{
- DPRINTF(1, (fp, "Failed to create client window\r"));
+ DPRINTF3D(1, (fp, "Failed to create client window\r"));
goto fail;
}
XMapWindow(stDisplay, renderWindow(r));
}
- DPRINTF(3, (fp, "\r#### Created window ####\r" ));
+ DPRINTF3D(3, (fp, "\r#### Created window ####\r" ));
XFree(visinfo);
visinfo= 0;
}
@@ -5617,14 +5617,14 @@
/* Make the context current */
if (!glXMakeCurrent(stDisplay, renderWindow(r), renderContext(r)))
{
- DPRINTF(1, (fp, "Failed to make context current\r"));
+ DPRINTF3D(1, (fp, "Failed to make context current\r"));
goto fail;
}
- DPRINTF(3, (fp, "\r### Renderer created! ###\r"));
+ DPRINTF3D(3, (fp, "\r### Renderer created! ###\r"));
return 1;
fail:
- DPRINTF(1, (fp, "OpenGL initialization failed\r"));
+ DPRINTF3D(1, (fp, "OpenGL initialization failed\r"));
if (visinfo)
XFree(visinfo);
if (renderContext(r))
@@ -5654,7 +5654,7 @@
{
if (!glXMakeCurrent(stDisplay, renderWindow(r), renderContext(r)))
{
- DPRINTF(1, (fp, "Failed to make context current\r"));
+ DPRINTF3D(1, (fp, "Failed to make context current\r"));
return 0;
}
}
@@ -5694,13 +5694,13 @@
glXGetConfig(stDisplay, visinfo, GLX_DEPTH_SIZE, &depth);
if (slow != GLX_SLOW_CONFIG)
- { DPRINTF(3, (fp,"===> OpenGL visual\r")) }
+ { DPRINTF3D(3, (fp,"===> OpenGL visual\r")) }
else
- { DPRINTF(3, (fp,"---> slow OpenGL visual\r")) }
+ { DPRINTF3D(3, (fp,"---> slow OpenGL visual\r")) }
- DPRINTF(3, (fp,"rgbaBits = %i+%i+%i+%i\r", red, green, blue, alpha));
- DPRINTF(3, (fp,"stencilBits = %i\r", stencil));
- DPRINTF(3, (fp,"depthBits = %i\r", depth));
+ DPRINTF3D(3, (fp,"rgbaBits = %i+%i+%i+%i\r", red, green, blue, alpha));
+ DPRINTF3D(3, (fp,"stencilBits = %i\r", stencil));
+ DPRINTF3D(3, (fp,"depthBits = %i\r", depth));
}
glGetError(); /* reset error flag */
}
@@ -5714,7 +5714,7 @@
for (i= 0; i < nvisuals; i++)
{
- DPRINTF(3, (fp,"#### Checking pixel format (visual ID 0x%lx)\r", visinfo[i].visualid));
+ DPRINTF3D(3, (fp,"#### Checking pixel format (visual ID 0x%lx)\r", visinfo[i].visualid));
printVisual(&visinfo[i]);
}
XFree(visinfo);
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