[Vm-dev] Squeak Object Engine Message Sending clarification
tim at rowledge.org
Sun Dec 8 17:57:33 UTC 2013
On 08-12-2013, at 8:19 AM, gettimothy <gettimothy at zoho.com> wrote:
> No need to go into details as I am just attempting to avoid a misconception.
> On page 5 of 28 on Tim Rowledge's (very useful and enjoyable, btw) A Tour of the Squeak Object Engine
> I am unclear as to what object's header' refers to in step I.
> To send a message to a receiver, the VM has to:-
> I. find the class of the receiver by examining the object's header.
> II. lookup the message in the list of messages understood by that class
> (the class's MethodDictionary)
Back on page 2 of my doc, -
> 1. Creating Objects
> Unlike structures in C or records in Pascal, Smalltalk objects are not simply chunks of memory to which we have pointers, and so we need something more sophisticated than the C library malloc() function in order to create new ones.
> Smalltalk creates objects by allocating a chunk of the object memory and then building a header that provides the VM with important information such as the class of the object, the size and some content format description.
I really ought to update the doc and add some more diagrams etc.
tim Rowledge; tim at rowledge.org; http://www.rowledge.org/tim
Useful Latin Phrases:- Recedite, plebes! Gero rem imperialem! = Stand aside plebians! I am on imperial business.
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