[Vm-dev] UI VM vs. Consol VM on Windows

Torsten Bergmann astares at gmx.de
Fri Mar 10 14:49:18 UTC 2017


Hi,

for the virtual machine on Windows we have a UI VM and a headless console version. For instance "Squeak.exe"/"Pharo.exe"/... (UI VM) and 
"SqueakConsole.exe"/"PharoConsole.exe"/... (Console version to access stdin, stdout and stderr)
 
IMHO there is no need for a separate and special console version on Windows. Maybe it was the easiest/quickest way to implement this 
but usually one should be able to access/create and redirect the std handles even in a UI application. See 
 
http://dslweb.nwnexus.com/~ast/dload/guicon.htm

for a start. Maybe it is possible to get rid of a separate "XXXConsole.exe" version so the VM on Windows behaves like on other platforms.
Maybe that als unifies/eases the build. 

Side note:
Maybe there is also a difference when you start an executable with Explorer (double click) where you might need to create a new console vs. 
starting the executable from an already existing console command line (where it might be possible to catch an existing handle). But this 
could be evaluated with a simple C executable and (if working) transformed to the Open Smalltalk virtual machine.

Bye
T.


More information about the Vm-dev mailing list