[Vm-dev] WIN64 vs _WIN64
Tobias Pape
Das.Linux at gmx.de
Tue May 16 15:57:49 UTC 2017
> On 16.05.2017, at 17:41, Eliot Miranda <eliot.miranda at gmail.com> wrote:
>
> Hi Win64 mavens,
>
> I see in platforms//win32/third-party/dx9sdk that the source code tests for
> #if _WIN64
> In most places we've used
> #if WIN64
> but in platforms//Cross/plugins/IA32ABI/ia32abi.h & platforms//Cross/vm/sqMemoryFence.h we have also used _WIN64.
>
> Is it OK for us to continue to use the cleaner form or should we use _WIN64?
_WIN64 is defined by the compiler (https://msdn.microsoft.com/en-us/library/b0084kay.aspx)
"_WIN64 Defined as 1 when the compilation target is 64-bit ARM or x64. Otherwise, undefined."
(which also means, #ifdef would be better than #if)
According to the internet (
https://www.viva64.com/en/k/0040/
) WIN64 is typically homegrown.
Also, it seems there are but a few (8x in plaform/ and src/) users of WIN64 (w/o _)
Best regards
-Tobias
>
> _,,,^..^,,,_
> best, Eliot
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