[Vm-dev] Windows VM broken for ioShowDisplay

Tobias Pape Das.Linux at gmx.de
Mon Nov 14 13:05:59 UTC 2022



> On 14. Nov 2022, at 14:00, Nicolas Cellier <nicolas.cellier.aka.nice at gmail.com> wrote:
> 
> Hi Marcel,
> I understand that the bug is not so widespread, or it would be yet fixed.
> Still, the bug exists, I consistently reach the 10,000 GDI object limit quite fast (about 45 objects per second).
> Could it be revealed only in some specific image configuration?
> I mostly use updated old images, rather than freshly distributed...
> Or could it be some OS/hardware configuration?
> I'm on an old windows 10 version (1909) and use a dual screen (laptop + external monitor).
> 
> And Tobias, I don't think that ostracizing every contributor making a mistake (if it really is one) is the best idea.
> The only way I know to not make a mistake at all is to not program at all.
> So no, we won't revoke your license, sorry, you have to keep on programming ;)

Ha! :D
-T

> I already made the fix, but I guessed wrong, it did not solve the leak...
> 
> Nicolas
> 
> Le lun. 14 nov. 2022 à 13:43, Marcel Taeumel <marcel.taeumel at hpi.de> a écrit :
>  
> Hi all --
> 
> I cannot even see a crash or a growth in GDI objects in a recent OSVM build:
> 
> 	OS: Win32 10.0 X64
> 	VM: 202211090631 (5a9222cd1)
> 	SQ: Squeak6.0 #22114 (64 bit)
> 
> 	OS: Win32 10.0 X64
> 	VM: 202211090631 (5a9222cd1)
> 	SQ: Squeak6.1alpha #22271 (64 bit)
> 
> Then I tried Windows 11, all looks fine. Except that the primitive still reports "Win32 10.0 X64" for some reason...
> 
>     OS: Win32 10.0 X64 ... win11
>     VM: 202206021410 (c9fd365)
>     SQ: Squeak6.0 #22114 (64 bit)
> 
>     OS: Win32 10.0 X64 ... win11
>     VM: 202211090631 (5a9222c)
>     SQ: Squeak6.0 #22114 (64 bit)
> 
>     OS: Win32 10.0 X64 ... win11
>     VM: 202206021410 (c9fd365)
>     SQ: Squeak6.1alpha #22271 (64 bit)
> 
>     OS: Win32 10.0 X64 ... win11
>     VM: 202211090631 (5a9222c)
>     SQ: Squeak6.1alpha #22271 (64 bit)
> 
> ... so ... who can reproduce this issue where?
> 
> Best,
> Marcel
> 
> 
>> Am 14.11.2022 12:59:40 schrieb Marcel Taeumel <marcel.taeumel at hpi.de>:
>> 
>> Hi Tobias --
>> 
>> There is no leak of GDI objects on my machine. Squeak 6.0 VMs seem to be fine... Please let us clarify this issue first.
>> 
>> Best,
>> Marcel
>>> Am 14.11.2022 12:57:17 schrieb Tobias Pape <das.linux at gmx.de>:
>>> 
>>> 
>>> Maybe someone can revoke my C-license?
>>> It's the second time I introduced a Leak with the DPI stuff -.-
>>> 
>>> > On 14. Nov 2022, at 12:13, Nicolas Cellier wrote:
>>> > 
>>> > Hmm, maybe a clue:
>>> > 
>>> > static double getDpiSystem(void)
>>> > {
>>> > return (double) GetDeviceCaps(GetWindowDC(stWindow), LOGPIXELSY);
>>> > } 
>>> > 
>>> > shouldn't there be a ReleaseDC here ?
>>> 
>>> Probably. I didn't know that this stuff acquired something, but is makes sense.
>>> Shall I or do you want?
>>> 
>>> -T
>>> 
>>> > 
>>> > Le lun. 14 nov. 2022 à 12:10, Nicolas Cellier a écrit :
>>> > I confirm that it is a GDI LEAK.
>>> > If I display the number of GDI objects in the task manager, I see that the number grows up to 10,000 at which time the image hangs...
>>> > 
>>> > Le lun. 14 nov. 2022 à 11:24, Nicolas Cellier a écrit :
>>> > Sorry, for shorten message, continued below...
>>> > 
>>> > Le lun. 14 nov. 2022 à 11:18, Nicolas Cellier a écrit :
>>> > Hi all,
>>> > as Eliot already reported in October, after a few minutes, the 64bits image locks up on windows.
>>> > The console reports an error from within ioShowDisplay
>>> > 
>>> > SetDIBitsToDevice failed (0)
>>> > width=1364,height=757,bits=7FF7471D68E8,dc=FFFFFFFF9D010B72
>>> > 
>>> > then several other gdi calls start to fail, like
>>> > 
>>> > CreateCursor failed (0)
>>> > 
>>> > a bit further, SetDIBitsToDevice failed (8), the error message concerns 
>>> > 
>>> > The error message a bit further is about insufficient memory resources to perform the SetDIBitsToDevice
>>> > 
>>> > If I open an image, leave it alone, and observe the Squeak.exe process in TaskManager, I clearly see a memory leak.
>>> > The error happens after about 15 or 16Mbytes increase.
>>> > So we should track the origin of un-released resources, and the problem will then probably vanish.
>>> > 
>>> > For now, it's a show-stopper for me.
>>> > 
>>> > Nicolas
>>> 
>>> 




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