[Vm-dev] Tangential: A Lisp Interpreter Implemented in Conway's Game of Life

karl ramberg karlramberg at gmail.com
Wed Jan 18 19:33:16 UTC 2023


Here is a version of Dans Game of Life that almost work ;-P
Some methods have changed names and I'm not sure about the BilBlt
combinations rules used.

Best,
Karl



On Mon, Jan 16, 2023 at 9:55 PM tim Rowledge <tim at rowledge.org> wrote:

>
>
>
> > On 2023-01-16, at 12:00 PM, karl ramberg <karlramberg at gmail.com> wrote:
> >
> > Very cool. I would not volunteer to refactor that :-D
> >
> > It's tricky to get high performance GameOfLife in Squeak.
>
> Have you never seen the BitBLT based version Dan Ingalls wrote a gazillion
> years ago? It used to be in the Squeak image, or at least I feel pretty
> sure it was.
>
> Oh, wait! It was written up in the Byte81 issue, so see
> https://archive.org/details/byte-magazine-1981-08/page/n181/mode/2up?view=theater
> and the following pages.
>
> tim
> --
> tim Rowledge; tim at rowledge.org; http://www.rowledge.org/tim
> Klingon Code Warrior:- 8) "By filing this bug you have questioned my
> family honor. Prepare to die!"
>
>
>
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