I support this addition....
--Hannes
On Tue, 28 Sep 2010 18:49:22.117 0000, commits@source.squeak.org commits@source.squeak.org wrote:
A new version of EToys was added to project The Inbox: http://source.squeak.org/inbox/EToys-rjh.76.mcz
==================== Summary ====================
Name: EToys-rjh.76 Author: rjh Time: 28 September 2010, 7:49:07.394 pm UUID: 12db789e-0c08-40a0-a7d4-bc5636a4ad19 Ancestors: EToys-ar.75
Please see the existing squeak-dev thread: "forward: and turn: in Morph - are we missing immediacy?"
Currently, immediacy is lost because the following gives an error: x:=EllipseMorph new openInHand. x forward: 100
This proposed change makes good sense for the initial teaching of Smalltalk by hiding a very quirky and state based behaviour.
=============== Diff against EToys-ar.75 ===============
Item was added:
- ----- Method: Morph>>forward: (in category '*Etoys') -----
- forward: distance
self assuredPlayer forward: distance!
Item was added:
- ----- Method: Morph>>turn: (in category '*Etoys') -----
- turn: angle
self assuredPlayer turn: angle!
I still do support this addition.....
--Hannes
On 10/4/10, Hannes Hirzel hannes.hirzel@gmail.com wrote:
I support this addition....
--Hannes
On Tue, 28 Sep 2010 18:49:22.117 0000, commits@source.squeak.org commits@source.squeak.org wrote:
A new version of EToys was added to project The Inbox: http://source.squeak.org/inbox/EToys-rjh.76.mcz
==================== Summary ====================
Name: EToys-rjh.76 Author: rjh Time: 28 September 2010, 7:49:07.394 pm UUID: 12db789e-0c08-40a0-a7d4-bc5636a4ad19 Ancestors: EToys-ar.75
Please see the existing squeak-dev thread: "forward: and turn: in Morph - are we missing immediacy?"
Currently, immediacy is lost because the following gives an error: x:=EllipseMorph new openInHand. x forward: 100
This proposed change makes good sense for the initial teaching of Smalltalk by hiding a very quirky and state based behaviour.
=============== Diff against EToys-ar.75 ===============
Item was added:
- ----- Method: Morph>>forward: (in category '*Etoys') -----
- forward: distance
self assuredPlayer forward: distance!
Item was added:
- ----- Method: Morph>>turn: (in category '*Etoys') -----
- turn: angle
self assuredPlayer turn: angle!
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