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Is there a path from Sequential to Sampled Sounds? I imagine that it's doable but hard (go from a specification of a sound sequence to simulating the sampling of that playing) -- I'm polling to see if anyone has already done it. I'm interested in producing a u-law (Web-playable) sound from a specification of a tune.
Thanks! Mark
-------------------------- Mark Guzdial : Georgia Tech : College of Computing : Atlanta, GA 30332-0280 (404) 894-5618 : Fax (404) 894-0673 : guzdial@cc.gatech.edu http://www.cc.gatech.edu/gvu/people/Faculty/Mark.Guzdial.html
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