Hello all,
I am faced with some win32 software that uses a structure like
struct gizmo { double x; y; z; double q[4]; }
Would it be legal to treat that as
struct gizmo { double x; y; z; double q0; q1; q2; q3; }
and then let Pharo define the fields? This is running on 32 bit winxp. A colleague is doing 3D magic with the resulting numbers, but Weird things appear to be happening. I am looking for ways that I might be causing them. It is also possible that the gizmo to which we are interfacing is just plain broken.
Bill
On 28 May 2010 01:28, Schwab,Wilhelm K bschwab@anest.ufl.edu wrote:
Hello all,
I am faced with some win32 software that uses a structure like
struct gizmo { double x; y; z; double q[4]; }
Would it be legal to treat that as
struct gizmo { double x; y; z; double q0; q1; q2; q3; }
yes.
But there could be other issues, like fields alignment (which is not for gizmo , since its fields are 8-bytes wide).
and then let Pharo define the fields? This is running on 32 bit winxp. A colleague is doing 3D magic with the resulting numbers, but Weird things appear to be happening. I am looking for ways that I might be causing them. It is also possible that the gizmo to which we are interfacing is just plain broken.
At the last resort, just compile a simple C program which prints an offsets to these fields, like:
gizmo z;
printf ("%d\n" , &(z.q[3]) - &z );
Bill
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