Hi,
This is a small cs but I think it's useful.
Takashi
---- Add player's textual reference into workspace as substitute for the morph's reference. Because you can use same expression as etoy script editor, it is useful when we introduce Smalltalk language from etoy.
1: Open Workspace. 2: Click window menu and check 'create textual references to dropped morphs'. 3: Drag any morph into the workspace. 4: You can get textual reference of the *player*.
To disable this feature, disable #addPlayerTextualRefInWorkspace at script in Preferences.
There is a conflict with the unstable stream can you check that
tx Stef
Checking 6280PlayerTextualRefInWorkspace.cs (#5987) for method conflicts with changesets after 5987TwoWayScrollComment-dew ... ...checking Workspace>>acceptDroppingMorph:event:inMorph: CONFLICT found for Workspace class>>acceptDroppingMorph:event:inMorph: with newer changeset 5994-004-systemMod 1 conflict found.
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