Giovanni Giorgi wrote:
Excuse me, I am new to Mac Os X. Can I use the carbon VM on Mac Os X? Thank you!
Yes, that is precisely the point of Carbon.
It works well, with just a known glitch when switching apps in full-screen mode.
Henrik
Greetings Squeak World,
Recently, when updating the image at patch # 4023B3DBumper, I noticed a mention of the need to install a new VM which was to be available 'soon'.
I had a look around some of the usual ftp archive but could not find anything apart from the VM for the N.S. Plugin, which btw, seems to go well.
Thanks for everything, Squeakland has certainly caught the attention of my 12 year old son who thinks it is just wonderful!
Here is the version info on what I have currently installed
bash-2.04$ /opt/squeak/bin/squeak -version i586-pc-linux-gnu 3.0 #1 XShm Sat Mar 31 14:35:48 CST 2001 gcc egcs-2.91.66 Linux st.cs.uiuc.edu 2.2.14 #1 Fri Apr 7 14:59:12 CDT 2000 i586 unknown default plugin location: /usr/local/lib/squeak/3.0/*.so
Thanks 10^6
On Thu, 28 Jun 2001, Christopher Sawtell wrote:
Greetings Squeak World,
Recently, when updating the image at patch # 4023B3DBumper, I noticed a mention of the need to install a new VM which was to be available 'soon'.
I had a look around some of the usual ftp archive but could not find anything apart from the VM for the N.S. Plugin, which btw, seems to go well.
It's "do it yourself" for now. I can send you my VM + OpenGL plugin if you want (compiled in RedHat 7.1 so probably requires fairly new glibc).
-- Bert
Bert Freudenberg wrote:
On Thu, 28 Jun 2001, Christopher Sawtell wrote:
Greetings Squeak World,
Recently, when updating the image at patch # 4023B3DBumper, I noticed a mention of the need to install a new VM which was to be available 'soon'.
I had a look around some of the usual ftp archive but could not find anything apart from the VM for the N.S. Plugin, which btw, seems to go well.
It's "do it yourself" for now. I can send you my VM + OpenGL plugin if you want (compiled in RedHat 7.1 so probably requires fairly new glibc).
Alternatively, I can send you mine built around SuSE 6.4 (glibc 2.1.3). I don't have the OpenGL plug in, though. ;-(
Ask and you shall receive.
Cheers
John
Bert Freudenberg wrote:
On Thu, 28 Jun 2001, Christopher Sawtell wrote:
Greetings Squeak World,
Recently, when updating the image at patch # 4023B3DBumper, I noticed a mention of the need to install a new VM which was to be available 'soon'.
I had a look around some of the usual ftp archive but could not find anything apart from the VM for the N.S. Plugin, which btw, seems to go well.
It's "do it yourself" for now. I can send you my VM + OpenGL plugin if you want
I collected your VM off your ftp archive a couple of days ago. The binary did not work because we are on Linux-Mandrake 7.1 which is a glibc-2.1, so I compiled the sources and installed by hand. It all goes well as a plugin.
My 11 and a half year old son is, in a word, "captivated" by Squeak and the EToys.
We have made a car race track and added a lake in which the car makes splashing noises.
I am hoping to be able to interest Caleb's school in the whole Squeak / EToy thing, but as we are here in NZ and Internet traffic is not without cost, I expect that I will have to set up a local mirror of Squeakland.org.
Could we do that please? Are there any special modules for the server or is a "standard" Apache all right?
A couple of tiny bugs in the Squeak plugin are that the area of the plugin does not quite fill the netscape browser window - tehre is about 2 cms of black around the right-hand and bottom edges, and when I go to full screen i.e. "escape the browser" and then try to go back into the browser we loose all our work. The plugin area of the browser stays a very light grey.
Today I fetched the B3DAcceleratorPlugin stuff from the ftp archive so that - hopefully - all the Alice stuff will work, but cannot work out where the B3DAcceleratorPlugin sources are supposed to be put in the source tree.
I would be very gratful if somebody would be so kind as to give me a couple of hints as it's school holdays next week...
On Fri, 29 Jun 2001, Christopher Sawtell wrote:
I collected your VM off your ftp archive a couple of days ago. The binary did not work because we are on Linux-Mandrake 7.1 which is a glibc-2.1, so I compiled the sources and installed by hand. It all goes well as a plugin.
That VM is more recent than Ian's 3.0pre2, but does not yet have the latest additions.
I expect that I will have to set up a local mirror of Squeakland.org.
Could we do that please? Are there any special modules for the server or is a "standard" Apache all right?
It's standard Apache plus one tiny CGI script (actually this is a JSP but a *very* tiny Perl script could do the same).
A couple of tiny bugs in the Squeak plugin are that the area of the plugin does not quite fill the netscape browser window - tehre is about 2 cms of black around the right-hand and bottom edges,
Yes, happens here, too ... hadn't had time to look at it, yet.
and when I go to full screen i.e. "escape the browser" and then try to go back into the browser we loose all our work. The plugin area of the browser stays a very light grey.
You need to resize the browser-window a little bit, then the plugin jumps back into the page - I'm not yet sure, why.
Today I fetched the B3DAcceleratorPlugin stuff from the ftp archive so that - hopefully - all the Alice stuff will work, but cannot work out where the B3DAcceleratorPlugin sources are supposed to be put in the source tree.
It's easiest to make a subdirectory src/unix/B3DAcceleratorPlugin and put the necessary files there (B3DAcceleratorPlugin.c B3DAcceleratorPlugin.h sqOpenGLRenderer.c sqOpenGLRenderer.h sqUnixOpenGL.c sqUnixOpenGL.h). And you need to build a new VM from the image.
-- Bert
Speaking of OS X, I recently installed it at home (OS X final version). I wanted to run Squeak on OS X, and I figured I'd try the Cocoa version for the true OS X experience.
So, to get the VM I downloaded and untarred Squeak3.0.1-MacOSX-VM.tar.gz, and it contained all the sources, but I just wanted the compiled VM so I then untarred the Frameworks subpackage as per the Readme instructions. I tried double-clicking the resulting CocoaSqueak app (which had the correct Squeaky VM icon), but it only bounced for a second and didn't run. (Also, it's only 60K or so which was odd.) Drag-and-dropping an .image on it didn't work either.
I then realized I probably needed to move the Squeak.framework file into the framework search path, which the Readme mentions. I tried moving it to the suggested directories (I had to create them both), but I'm not sure if they were actually in my framework search path. (I checked my environment variables but didn't see one which looked like the right one. Yes, I am a Cocoa newbie, but I'm familiar with Unix.) Double-clicking the VM still didn't work.
Anyway, do all Cocoa apps need a separate .framework file? (Or is it only needed for building a VM?) It seems like a little bit of a hassle that this is necessary to run Squeak, since it's not needed on MacOS, Unix or any other Squeak platforms that I'm aware of. Should I just stick to the Carbon version?
- Doug Way dway@riskmetrics.com
Henrik Gedenryd wrote:
Giovanni Giorgi wrote:
Excuse me, I am new to Mac Os X. Can I use the carbon VM on Mac Os X? Thank you!
Yes, that is precisely the point of Carbon.
It works well, with just a known glitch when switching apps in full-screen mode.
Henrik
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