I was thinking of the meaning of life, the universe and everything, when suddenly� er , well, not really. I was actually working on the French translation for Squeak. Most of it has been done for some time, but there were some 300 phrases left to translate. I did most of it, but I can�t grasp the meaning of a handful of phrases. The language editor has been useful to trace phrases in methods and find out what they were about ( � peaks � is the name of a sound, � measure lines � belongs to the vocabulary of musical notation, and so on). But for some phrases I�m still stuck. I like playing around with Squeak, but I�m not a professional programmer, not even a good amateur (I�m a translator, actually) so I guess some of my questions will seem quite naive. I need to know what the following phrases refer to before translating them (I give the class and method when I have them): * Many many thanks to Yoshiki for the language editor, but� some phrases from the editor interface are not translated (they do not appear in the list of phrases to translate): � there are no methods with the string �,� there are no match for � * what does � Flex � refers to ? * what is � add pin �? :FunctionComponent addCustomMenuItems:hand : * what is � vertical pan � ? anything to do with vertical cooking ? :) (GradientFillMorph addCustomMenuItems:hand: ) * � passing color � and � blocking colour� (ScreeningMorph addCustomMenuItems:hand: ) * � end clip here � what is a �clip� in this context? (MoviePlayerMorph invokeBookMenu) * � get sound from lib � ( EnvelopeEditorMorph addCustomMenuItems:hand: ) Does �lib� stand for 'library' (and if it does, what is this sound library)? * � World scale and clip ��seems to be a menu, but I can�t find where it is and what it does. * � start keyboard navigation with this thread � (InternalThreadNavigationMorph moreCommands ) What is a � thread � in this context ? * � die � I just have this single world in the language editor with no references� Any idea about what it can mean in Squeak ? * same problem with � diffuse � and � ton �
And finally, a few remarks on the castaways : - Verne�s balloon DID eventually crash � so maybe we should forget the metaphor after all. - the castaways discover that the island is secretly ruled by Captain Nemo� Does this mean there�s a secret Squeak ruler ? :) -people who quote a French author cannot be completely wicked. - the whole thing is quite exciting, since I�ve never been able to understand so many messages in the list� usually, 2 posts out of 3 are too technical for me :) vive Squeak !
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Olivier,
The formatting of your email is a little strange, but I'll try:
- what does « Flex » refers to ?
Don't worry about this one. Ignore it.
- what is « add pin »? :FunctionComponent addCustomMenuItems:hand:
This is a defunct one. Ignore it.
- what is « vertical pan » ? anything to do with vertical cooking ?
:) (GradientFillMorph addCustomMenuItems:hand: )
I wish^^; But, Panning is like scrolling. In other words, a camera's sweeping movement. (It is a movie term.)
- « passing color » and « blocking colour» (ScreeningMorph addCustomMenuItems:hand: )
- « end clip here » what is a �clip� in this context? (MoviePlayerMorph invokeBookMenu)
As in "a movie clip", one continuous movie. "end" is a verb and the sentense is an imperative form. In longer form, "Make specified point as the end of the movie." or something.
- « get sound from lib » ( EnvelopeEditorMorph
addCustomMenuItems:hand: ) Does �lib� stand for 'library' (and if it does, what is this sound library)?
Yes, "lib" stands for 'library'. A Squeak image keeps a set of sounds. The set of sounds is the library in this context.
- « World scale and clip �»seems to be a menu, but I
can�t find where it is and what it does.
Probably, nobody will see this one. Don't worry about this.
- « start keyboard navigation with this thread »
(InternalThreadNavigationMorph moreCommands ) What is a « thread » in this context ?
There is a mechanism to treat a set of projects as if they are "threaded together", or put them in a sequence in which you can go back and forth. So, a thread is a sequentially managed projects.
- « die » I just have this single world in the
language editor with no references� Any idea about what it can mean in Squeak ?
It could be a phrase from Kedama system. It may not be used in vanilla Squeak, but you can just supply a translation that means "removing an object from where it was."
- same problem with « diffuse » and « ton »
"diffuse" is from Kedama. You can ignore this so far.
"ton" can be ignored, too.
-- Yoshiki
- « start keyboard navigation with this thread »
(InternalThreadNavigationMorph moreCommands ) What is a « thread » in this context ?
You can use an InternalThreadNavigationMorph (ITNM) to create a sequential suit of projects. In the context of ITNM we call these suits <a thread>.
With the command <start keyboard navigation with this thread> you can use the right and left keyboard arrows to go from one project to an other as if these were photo slides. The command act only on the current selected thread, as InternalThreadNavigationMorph support the creation of lots of differents named <threads>.
Hope this help
Raymond
squeak-dev@lists.squeakfoundation.org