While reading the PDF file at the following link it seemed that Squeak might be useful here. Plus it seems that there are organizations that might want to fund these sorts of experiments.
http://wwics.si.edu/foresight/game/index.htm
cheers
bruce
Slightly related, Virtual U, the game mentioned in the below article has been released:
http://www.virtual-u.org/index.php
cheers
bruce
Bruce O'Neel writes:
While reading the PDF file at the following link it seemed that Squeak might be useful here. Plus it seems that there are organizations that might want to fund these sorts of experiments.
http://wwics.si.edu/foresight/game/index.htm
cheers
bruce
-- Reality is 80m polygons - Alvy Ray Smith
Bruce O'Neel phone: +41 22 950 91 57 INTEGRAL Science Data Centre +41 22 950 91 00 (switchb.) Chemin d'Ecogia 16 fax: +41 22 950 91 35 CH-1290 VERSOIX e-mail: Bruce.Oneel@obs.unige.ch Switzerland WWW: http://isdc.unige.ch/
While reading the PDF file at the following link it seemed that Squeak might be useful here. Plus it seems that there are organizations that might want to fund these sorts of experiments.
<shameless-plug>
Our research group here at the University of Colorado has been using the ideas of planning games for a while, starting with pure physical games and moving to integrated physical-computational games.
You can see a walkthrough of some of our older stuff at http://www.cs.colorado.edu/~l3d/systems/EDC/demo/demo01.html
Our more recent work has been entirely in Squeak, but unfortunately isn't as well documented:
http://webguide.cs.colorado.edu:9080/entwine/Projects/PitABoard
</shameless-plug>
-Eric
squeak-dev@lists.squeakfoundation.org