Hi all,
I haven't found a list for newbies, so I'm writing to this one. Sorry!
I've been using Squeak for a couple of weeks and I like it a lot. It's my first Smalltalk experience. I've just finished writing a version of the classic Snake game in Morphic, and I thought some other beginners might benefit from my code, and enjoy the game. Is there a repository for this type of stuff?
Also, I'm plannning to rewrite in Morphic an Image processing system I wrote in C++. This would include a TIFF reader/writer (I haven't found one in the 3.0 image) and some morphological image processing operations. From browsing classes and reading the source code for the Demos, I think that for displaying images I should use ImageMorphs. Correct?
What is slowing me is actual pixel manipulation. I see three classes relevant for this: Bitmap, Form and BitBlt. I'm learning them form reading source code, but I'd work faster with some documentation. Is there some documentation on these classes? Maybe in some of the books, say Goldberg and Robson?
Thanks,
Jaime Silvela from Spain
Jaime Silvela wrote:
Hi all,
I haven't found a list for newbies, so I'm writing to this one. Sorry!
No problem. This list is meant to support both newbies and experts alike.
I've been using Squeak for a couple of weeks and I like it a lot. It's my first Smalltalk experience. I've just finished writing a version of the classic Snake game in Morphic, and I thought some other beginners might benefit from my code, and enjoy the game. Is there a repository for this type of stuff?
The standard repository right now is the "All Projects" page on the Swiki. See http://minnow.cc.gatech.edu/squeak/allProjects . There's a section for Games there, where you can add a link to your game.
Also, I'm plannning to rewrite in Morphic an Image processing system I wrote in C++. This would include a TIFF reader/writer (I haven't found one in the 3.0 image) and some morphological image processing operations.
Actually, someone just posted last month about a TIFF reader that they've created... perhaps you could collaborate. Here it is in the mail archive: http://groups.yahoo.com/group/squeak/message/31829
- Doug Way dway@riskmetrics.com
Also, I'm plannning to rewrite in Morphic an Image processing system I wrote in C++. This would include a TIFF reader/writer (I haven't found one in the 3.0 image) and some morphological image processing operations.
mail archive: http://groups.yahoo.com/group/squeak/message/31829
The other implementation by John M McIntosh mentioned there is here: TIFF Plugin For Squeak http://www.smalltalkconsulting.com/html/TIFFsource.html
Both links are also on the TIFF Swiki page: http://minnow.cc.gatech.edu/squeak/1537
Andreas
Hi
I'm sure good squeakers will reply to you. If you want to be connected with European Smalltalkers and Squeakers, register at www.esug.org this is free and low traffic.
But we organize a really excellent and friendly user conference every year. This was last week..... ;)
Have fun with Smalltalk. You can find some column I wrote on Squeak in french on my web page
on 6/9/01 12:25 pm, Jaime Silvela at jsilvela@nortelnetworks.com wrote:
Hi all,
I haven't found a list for newbies, so I'm writing to this one. Sorry!
I've been using Squeak for a couple of weeks and I like it a lot. It's my first Smalltalk experience. I've just finished writing a version of the classic Snake game in Morphic, and I thought some other beginners might benefit from my code, and enjoy the game. Is there a repository for this type of stuff?
Also, I'm plannning to rewrite in Morphic an Image processing system I wrote in C++. This would include a TIFF reader/writer (I haven't found one in the 3.0 image) and some morphological image processing operations. From browsing classes and reading the source code for the Demos, I think that for displaying images I should use ImageMorphs. Correct?
What is slowing me is actual pixel manipulation. I see three classes relevant for this: Bitmap, Form and BitBlt. I'm learning them form reading source code, but I'd work faster with some documentation.
Is there some documentation on these classes? Maybe in some of the books, say Goldberg and Robson?
Thanks,
Jaime Silvela from Spain
Jaime Silvela wrote:
Hi all,
I haven't found a list for newbies, so I'm writing to this one.
This is the place to ask questions.
Sorry!
Don't be sorry:-)
I've been using Squeak for a couple of weeks and I like it a lot. It's my first Smalltalk experience. I've just finished writing a version of the classic Snake game in Morphic, and I thought some other beginners might benefit from my code, and enjoy the game. Is there a repository for this type of stuff?
Doug answered that. Sounds cool by the way.
Also, I'm plannning to rewrite in Morphic an Image processing system I wrote in C++. This would include a TIFF reader/writer (I haven't found one in the 3.0 image) and some morphological image processing operations. From browsing classes and reading the source code for the Demos, I think that for displaying images I should use ImageMorphs. Correct?
Or sketch morphs.
What is slowing me is actual pixel manipulation. I see three classes relevant for this: Bitmap, Form and BitBlt. I'm learning them form reading source code, but I'd work faster with some documentation.
I did some hacking to add a hue, saturation, brightness rule to BitBlt. Take a look here http://swiki.gsug.org:8080/sqfixes/1630.html Some parts of this is written in a subset of smalltalk called slang that can be translated to c and then compiled to address speed issues.
I also did some work in plain smalltalk http://swiki.gsug.org:8080/sqfixes/1603.html
Also take a look at this project: http://webs.sinectis.com.ar/jmvuletich/ImageProcessing/ImageProcessing.html
Is there some documentation on these classes? Maybe in some of the books, say Goldberg and Robson?
Not to my knowledge...
Karl
squeak-dev@lists.squeakfoundation.org