Does one have to go back to an earlier version to use Wonderland with Squeak?
I saw some stuff in the archives but nothing conclusive.
===Blake===
On 11/3/07, Blake blake@kingdomrpg.com wrote:
Does one have to go back to an earlier version to use Wonderland with Squeak?
Wonderland is included in 3.8.1 fullhttp://ftp.squeak.org/3.8/Squeak3.8-6665-full.zipbut for 3.9 and beyond you can load the Balloon3D package from SqueakMap.
Cheers,
Laurence
I saw some stuff in the archives but nothing conclusive.
===Blake===
Thanks.
Another thing I recall reading but don't recall the resolution of was the "enable hardware acceleration" checkbox on the spinning cube example.
Every time I've done that--and I think I first did it in the '90s--it has resulted in a peculiar distortion of the box, sort of like the front-facing surface is completely missing. What's up with that?
===Blake===
On Sat, 03 Nov 2007 21:37:14 -0700, Laurence Rozier laurence.rozier@gmail.com wrote:
On 11/3/07, Blake blake@kingdomrpg.com wrote:
Does one have to go back to an earlier version to use Wonderland with Squeak?
Wonderland is included in 3.8.1 fullhttp://ftp.squeak.org/3.8/Squeak3.8-6665-full.zipbut for 3.9 and beyond you can load the Balloon3D package from SqueakMap.
Cheers,
Laurence
I saw some stuff in the archives but nothing conclusive.
===Blake===
squeak-dev@lists.squeakfoundation.org