Hello,
I have successfully proceeded in running TweakCore on the recent Squeak 4.4 trunk image (from Jenkins). And one of the famous existed applications developed in Tweak is the OpenGL procedural textures generator by David Faught. I make it also loadable to the current Squeak.
You could download the ready to run image from here: http://krestianstvo.org/TweakCoreOpenGL-squeak44.zip or execute in the workspace in own image:
"1. Load FFI" (Installer repository: 'http://source.squeak.org/FFI' ) install: 'FFI-Pools'; install: 'FFI-Kernel'; install: 'FFI-Tests'..
"2. Load CroquetGL " (Installer repository: 'http://www.squeaksource.com/CroquetGL') install: '3DTransform'; install: 'OpenGL-Pools'; install: 'OpenGL-Core'.
"3. Load TweakCore and Procedural textures application for Tweak" (Installer repository: 'http://sdk.krestianstvo.org/sdk/inbox') install: 'tweakcore'; install: 'Tweak-OpenGL-sn.3'.
"4. Set the default settings in Tweak" CDefaultWidgetLibrary setDefaultSettings.
"5. Run one of two examples" CProjectMorph open: Wrinkle1. "or" CProjectMorph open: Wrinkle2.
The attached screenshot shows the running application.
Regards, Nikolay
fantastic! thanks On Mar 2, 2013 11:02 AM, "Nikolay Suslov" nsuslovi@gmail.com wrote:
Hello,
I have successfully proceeded in running TweakCore on the recent Squeak 4.4 trunk image (from Jenkins). And one of the famous existed applications developed in Tweak is the OpenGL procedural textures generator by David Faught. I make it also loadable to the current Squeak.
You could download the ready to run image from here: http://krestianstvo.org/TweakCoreOpenGL-squeak44.zip or execute in the workspace in own image:
"1. Load FFI" (Installer repository: 'http://source.squeak.org/FFI' ) install: 'FFI-Pools'; install: 'FFI-Kernel'; install: 'FFI-Tests'..
"2. Load CroquetGL " (Installer repository: 'http://www.squeaksource.com/CroquetGL') install: '3DTransform'; install: 'OpenGL-Pools'; install: 'OpenGL-Core'.
"3. Load TweakCore and Procedural textures application for Tweak" (Installer repository: 'http://sdk.krestianstvo.org/sdk/inbox') install: 'tweakcore'; install: 'Tweak-OpenGL-sn.3'.
"4. Set the default settings in Tweak" CDefaultWidgetLibrary setDefaultSettings.
"5. Run one of two examples" CProjectMorph open: Wrinkle1. "or" CProjectMorph open: Wrinkle2.
The attached screenshot shows the running application.
Regards, Nikolay
Yay! Good work! It would be great to have Tweak listed in SqueakMap.
Ken G. Brown
On 2013-03-02, at 3:01 AM, Nikolay Suslov wrote:
Hello,
I have successfully proceeded in running TweakCore on the recent Squeak 4.4 trunk image (from Jenkins). And one of the famous existed applications developed in Tweak is the OpenGL procedural textures generator by David Faught. I make it also loadable to the current Squeak.
You could download the ready to run image from here: http://krestianstvo.org/TweakCoreOpenGL-squeak44.zip or execute in the workspace in own image:
"1. Load FFI" (Installer repository: 'http://source.squeak.org/FFI' ) install: 'FFI-Pools'; install: 'FFI-Kernel'; install: 'FFI-Tests'..
"2. Load CroquetGL " (Installer repository: 'http://www.squeaksource.com/CroquetGL') install: '3DTransform'; install: 'OpenGL-Pools'; install: 'OpenGL-Core'.
"3. Load TweakCore and Procedural textures application for Tweak" (Installer repository: 'http://sdk.krestianstvo.org/sdk/inbox') install: 'tweakcore'; install: 'Tweak-OpenGL-sn.3'.
"4. Set the default settings in Tweak" CDefaultWidgetLibrary setDefaultSettings.
"5. Run one of two examples" CProjectMorph open: Wrinkle1. "or" CProjectMorph open: Wrinkle2.
The attached screenshot shows the running application.
Regards, Nikolay
Nice!
On Mon, Mar 4, 2013 at 7:38 PM, Ken G. Brown kbrown@mac.com wrote:
Yay! Good work! It would be great to have Tweak listed in SqueakMap.
Ken G. Brown
On 2013-03-02, at 3:01 AM, Nikolay Suslov wrote:
Hello,
I have successfully proceeded in running TweakCore on the recent Squeak 4.4 trunk image (from Jenkins). And one of the famous existed applications developed in Tweak is the OpenGL procedural textures generator by David Faught. I make it also loadable to the current Squeak.
You could download the ready to run image from here: http://krestianstvo.org/TweakCoreOpenGL-squeak44.zip or execute in the workspace in own image:
"1. Load FFI" (Installer repository: 'http://source.squeak.org/FFI' ) install: 'FFI-Pools'; install: 'FFI-Kernel'; install: 'FFI-Tests'..
"2. Load CroquetGL " (Installer repository: 'http://www.squeaksource.com/CroquetGL') install: '3DTransform'; install: 'OpenGL-Pools'; install: 'OpenGL-Core'.
"3. Load TweakCore and Procedural textures application for Tweak" (Installer repository: 'http://sdk.krestianstvo.org/sdk/inbox') install: 'tweakcore'; install: 'Tweak-OpenGL-sn.3'.
"4. Set the default settings in Tweak" CDefaultWidgetLibrary setDefaultSettings.
"5. Run one of two examples" CProjectMorph open: Wrinkle1. "or" CProjectMorph open: Wrinkle2.
The attached screenshot shows the running application.
Regards, Nikolay
Thank you Nikolay for making an updated installation script available for Squeak 4.4. Would it be possible to have a SqueakMap entry for it? Chris M?
Regards Hannes
On 3/5/13, Casey Ransberger casey.obrien.r@gmail.com wrote:
Nice!
On Mon, Mar 4, 2013 at 7:38 PM, Ken G. Brown kbrown@mac.com wrote:
Yay! Good work! It would be great to have Tweak listed in SqueakMap.
Ken G. Brown
On 2013-03-02, at 3:01 AM, Nikolay Suslov wrote:
Hello,
I have successfully proceeded in running TweakCore on the recent Squeak 4.4 trunk image (from Jenkins). And one of the famous existed applications developed in Tweak is the OpenGL procedural textures generator by David Faught. I make it also loadable to the current Squeak.
You could download the ready to run image from here: http://krestianstvo.org/TweakCoreOpenGL-squeak44.zip or execute in the workspace in own image:
"1. Load FFI" (Installer repository: 'http://source.squeak.org/FFI' ) install: 'FFI-Pools'; install: 'FFI-Kernel'; install: 'FFI-Tests'..
"2. Load CroquetGL " (Installer repository: 'http://www.squeaksource.com/CroquetGL') install: '3DTransform'; install: 'OpenGL-Pools'; install: 'OpenGL-Core'.
"3. Load TweakCore and Procedural textures application for Tweak" (Installer repository: 'http://sdk.krestianstvo.org/sdk/inbox') install: 'tweakcore'; install: 'Tweak-OpenGL-sn.3'.
"4. Set the default settings in Tweak" CDefaultWidgetLibrary setDefaultSettings.
"5. Run one of two examples" CProjectMorph open: Wrinkle1. "or" CProjectMorph open: Wrinkle2.
The attached screenshot shows the running application.
Regards, Nikolay
-- Casey Ransberger
I made new Community-Supported catalog entries for both CroquetGL and TweakCore, with Croquet depending on FFI and TweakCore depending on CroquetGL.
But I did get a debugger upon trying to install TweakCore:
(shoot I cannot even paste the stack trace because it seems to be loaded with character value: 0's)... :(
These are mega-cool packages, can you check it Nikolay?
On Tue, Mar 5, 2013 at 3:49 AM, H. Hirzel hannes.hirzel@gmail.com wrote:
Thank you Nikolay for making an updated installation script available for Squeak 4.4. Would it be possible to have a SqueakMap entry for it? Chris M?
Regards Hannes
On 3/5/13, Casey Ransberger casey.obrien.r@gmail.com wrote:
Nice!
On Mon, Mar 4, 2013 at 7:38 PM, Ken G. Brown kbrown@mac.com wrote:
Yay! Good work! It would be great to have Tweak listed in SqueakMap.
Ken G. Brown
On 2013-03-02, at 3:01 AM, Nikolay Suslov wrote:
Hello,
I have successfully proceeded in running TweakCore on the recent Squeak 4.4 trunk image (from Jenkins). And one of the famous existed applications developed in Tweak is the OpenGL procedural textures generator by David Faught. I make it also loadable to the current Squeak.
You could download the ready to run image from here: http://krestianstvo.org/TweakCoreOpenGL-squeak44.zip or execute in the workspace in own image:
"1. Load FFI" (Installer repository: 'http://source.squeak.org/FFI' ) install: 'FFI-Pools'; install: 'FFI-Kernel'; install: 'FFI-Tests'..
"2. Load CroquetGL " (Installer repository: 'http://www.squeaksource.com/CroquetGL') install: '3DTransform'; install: 'OpenGL-Pools'; install: 'OpenGL-Core'.
"3. Load TweakCore and Procedural textures application for Tweak" (Installer repository: 'http://sdk.krestianstvo.org/sdk/inbox') install: 'tweakcore'; install: 'Tweak-OpenGL-sn.3'.
"4. Set the default settings in Tweak" CDefaultWidgetLibrary setDefaultSettings.
"5. Run one of two examples" CProjectMorph open: Wrinkle1. "or" CProjectMorph open: Wrinkle2.
The attached screenshot shows the running application.
Regards, Nikolay
-- Casey Ransberger
Hello Chris,
On Wed, Mar 6, 2013 at 1:35 AM, Chris Muller asqueaker@gmail.com wrote:
I made new Community-Supported catalog entries for both CroquetGL and TweakCore, with Croquet depending on FFI and TweakCore depending on CroquetGL.
That's great, thanks.
But I did get a debugger upon trying to install TweakCore:
(shoot I cannot even paste the stack trace because it seems to be loaded with character value: 0's)... :(
These are mega-cool packages, can you check it Nikolay?
I'll check.
Regards, Nikolay
On Tue, Mar 5, 2013 at 3:49 AM, H. Hirzel hannes.hirzel@gmail.com wrote:
Thank you Nikolay for making an updated installation script available for Squeak 4.4. Would it be possible to have a SqueakMap entry for it? Chris M?
Regards Hannes
On 3/5/13, Casey Ransberger casey.obrien.r@gmail.com wrote:
Nice!
On Mon, Mar 4, 2013 at 7:38 PM, Ken G. Brown kbrown@mac.com wrote:
Yay! Good work! It would be great to have Tweak listed in SqueakMap.
Ken G. Brown
On 2013-03-02, at 3:01 AM, Nikolay Suslov wrote:
Hello,
I have successfully proceeded in running TweakCore on the recent Squeak 4.4 trunk image (from Jenkins). And one of the famous existed applications developed in Tweak is the OpenGL procedural textures generator by David Faught. I make it also loadable to the current Squeak.
You could download the ready to run image from here: http://krestianstvo.org/TweakCoreOpenGL-squeak44.zip or execute in the workspace in own image:
"1. Load FFI" (Installer repository: 'http://source.squeak.org/FFI' ) install: 'FFI-Pools'; install: 'FFI-Kernel'; install: 'FFI-Tests'..
"2. Load CroquetGL " (Installer repository: 'http://www.squeaksource.com/CroquetGL') install: '3DTransform'; install: 'OpenGL-Pools'; install: 'OpenGL-Core'.
"3. Load TweakCore and Procedural textures application for Tweak" (Installer repository: 'http://sdk.krestianstvo.org/sdk/inbox') install: 'tweakcore'; install: 'Tweak-OpenGL-sn.3'.
"4. Set the default settings in Tweak" CDefaultWidgetLibrary setDefaultSettings.
"5. Run one of two examples" CProjectMorph open: Wrinkle1. "or" CProjectMorph open: Wrinkle2.
The attached screenshot shows the running application.
Regards, Nikolay
-- Casey Ransberger
Chris,
I have checked several times with loading TweakCore from SqueakMap and for me it just works without any problems. I used the trunk image from Jenkins and the Squeak4.4-12327 image. Please, could you say more about errors you have notice, in what configuration?
Regards, Nikolay
On Wed, Mar 6, 2013 at 2:01 AM, Nikolay Suslov nsuslovi@gmail.com wrote:
Hello Chris,
On Wed, Mar 6, 2013 at 1:35 AM, Chris Muller asqueaker@gmail.com wrote:
I made new Community-Supported catalog entries for both CroquetGL and TweakCore, with Croquet depending on FFI and TweakCore depending on CroquetGL.
That's great, thanks.
But I did get a debugger upon trying to install TweakCore:
(shoot I cannot even paste the stack trace because it seems to be loaded with character value: 0's)... :(
These are mega-cool packages, can you check it Nikolay?
I'll check.
Regards, Nikolay
On Tue, Mar 5, 2013 at 3:49 AM, H. Hirzel hannes.hirzel@gmail.com wrote:
Thank you Nikolay for making an updated installation script available for Squeak 4.4. Would it be possible to have a SqueakMap entry for it? Chris M?
Regards Hannes
On 3/5/13, Casey Ransberger casey.obrien.r@gmail.com wrote:
Nice!
On Mon, Mar 4, 2013 at 7:38 PM, Ken G. Brown kbrown@mac.com wrote:
Yay! Good work! It would be great to have Tweak listed in SqueakMap.
Ken G. Brown
On 2013-03-02, at 3:01 AM, Nikolay Suslov wrote:
Hello,
I have successfully proceeded in running TweakCore on the recent
Squeak
4.4 trunk image (from Jenkins). And one of the famous existed applications developed in Tweak is the OpenGL procedural textures generator by David Faught. I make it also loadable to the current Squeak.
You could download the ready to run image from here: http://krestianstvo.org/TweakCoreOpenGL-squeak44.zip or execute in the workspace in own image:
"1. Load FFI" (Installer repository: 'http://source.squeak.org/FFI' ) install: 'FFI-Pools'; install: 'FFI-Kernel'; install: 'FFI-Tests'..
"2. Load CroquetGL " (Installer repository: 'http://www.squeaksource.com/CroquetGL') install: '3DTransform'; install: 'OpenGL-Pools'; install: 'OpenGL-Core'.
"3. Load TweakCore and Procedural textures application for Tweak" (Installer repository: 'http://sdk.krestianstvo.org/sdk/inbox') install: 'tweakcore'; install: 'Tweak-OpenGL-sn.3'.
"4. Set the default settings in Tweak" CDefaultWidgetLibrary setDefaultSettings.
"5. Run one of two examples" CProjectMorph open: Wrinkle1. "or" CProjectMorph open: Wrinkle2.
The attached screenshot shows the running application.
Regards, Nikolay
-- Casey Ransberger
An email from March 2, 2013 about Tweak running in Squeak 4.4. Ken G. Brown
Begin forwarded message:
From: "Nikolay Suslov" nsuslovi@gmail.com Subject: [squeak-dev] OpenGL procedural textures generator (by David Faught) for Squeak 4.4 Date: March 2, 2013 at 3:01:43 MST To: "The general-purpose Squeak developers list" squeak-dev@lists.squeakfoundation.org Reply-To: "The general-purpose Squeak developers list" squeak-dev@lists.squeakfoundation.org
Hello,
I have successfully proceeded in running TweakCore on the recent Squeak 4.4 trunk image (from Jenkins). And one of the famous existed applications developed in Tweak is the OpenGL procedural textures generator by David Faught. I make it also loadable to the current Squeak.
You could download the ready to run image from here: http://krestianstvo.org/TweakCoreOpenGL-squeak44.zip or execute in the workspace in own image:
"1. Load FFI" (Installer repository: 'http://source.squeak.org/FFI' ) install: 'FFI-Pools'; install: 'FFI-Kernel'; install: 'FFI-Tests'..
"2. Load CroquetGL " (Installer repository: 'http://www.squeaksource.com/CroquetGL') install: '3DTransform'; install: 'OpenGL-Pools'; install: 'OpenGL-Core'.
"3. Load TweakCore and Procedural textures application for Tweak" (Installer repository: 'http://sdk.krestianstvo.org/sdk/inbox') install: 'tweakcore'; install: 'Tweak-OpenGL-sn.3'.
"4. Set the default settings in Tweak" CDefaultWidgetLibrary setDefaultSettings.
"5. Run one of two examples" CProjectMorph open: Wrinkle1. "or" CProjectMorph open: Wrinkle2.
The attached screenshot shows the running application.
Regards, Nikolay
Tweak in Squeak 4.4
El 09/06/2014, a las 15:16, "Ken G. Brown" kbrown@mac.com escribió:
An email from March 2, 2013 about Tweak running in Squeak 4.4. Ken G. Brown
Begin forwarded message:
From: "Nikolay Suslov" nsuslovi@gmail.com Subject: [squeak-dev] OpenGL procedural textures generator (by David Faught) for Squeak 4.4 Date: March 2, 2013 at 3:01:43 MST To: "The general-purpose Squeak developers list" squeak-dev@lists.squeakfoundation.org Reply-To: "The general-purpose Squeak developers list" squeak-dev@lists.squeakfoundation.org
Hello,
I have successfully proceeded in running TweakCore on the recent Squeak 4.4 trunk image (from Jenkins). And one of the famous existed applications developed in Tweak is the OpenGL procedural textures generator by David Faught. I make it also loadable to the current Squeak.
You could download the ready to run image from here: http://krestianstvo.org/TweakCoreOpenGL-squeak44.zip or execute in the workspace in own image:
"1. Load FFI" (Installer repository: 'http://source.squeak.org/FFI' ) install: 'FFI-Pools'; install: 'FFI-Kernel'; install: 'FFI-Tests'..
"2. Load CroquetGL " (Installer repository: 'http://www.squeaksource.com/CroquetGL') install: '3DTransform'; install: 'OpenGL-Pools'; install: 'OpenGL-Core'.
"3. Load TweakCore and Procedural textures application for Tweak" (Installer repository: 'http://sdk.krestianstvo.org/sdk/inbox') install: 'tweakcore'; install: 'Tweak-OpenGL-sn.3'.
"4. Set the default settings in Tweak" CDefaultWidgetLibrary setDefaultSettings.
"5. Run one of two examples" CProjectMorph open: Wrinkle1. "or" CProjectMorph open: Wrinkle2.
The attached screenshot shows the running application.
Regards, Nikolay
<Tweak-OpenGL.jpg>
I check and ser this run in the FunSqueak 4.6 in process .
This weekend send report and put some video on YouTube.
Stay tuned.
Edgar
squeak-dev@lists.squeakfoundation.org