[Seaside-dev] improving rendering performance (on Pharo)

Philippe Marschall philippe.marschall at gmail.com
Fri May 21 11:35:56 UTC 2010


2010/5/21 Julian Fitzell <jfitzell at gmail.com>:
> On Fri, May 21, 2010 at 8:46 AM, Philippe Marschall
> <philippe.marschall at gmail.com> wrote:
>>
>> 2010/5/21 Julian Fitzell <jfitzell at gmail.com>:
>> > So when you say hacked in, you mean I should try not to include these
>> > versions this weekend? :)
>>
>> No, by all means include it so that it gets tested. What I mean is the
>> code is probably not going to stay in the state it is currently in.
>> Which doesn't matter so much for Pharo but matters for everybody else
>> who wants to build an optimized implementation for his platform.
>>
>> > I'm afraid your question doesn't leave me with enough information to
>> > provide
>> > an opinion. Obviously faster == better, but what's the downside? I don't
>> > quite understand what the end result is.
>>
>> The end result is methods on platform for escaping xml and urls with
>> the current code the default implementation on GRPlatform.
>>
>>
> Isn't that a bit funny given the infrastructure of platform-specific codecs
> we have already?

Yes it is. If you see a better way to do it I'd be glad to implement it.

Cheers
Philippe


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