But what about Flash? (Re: Toward the next release...)
Andreas Raab
raab at isgnw.CS.Uni-Magdeburg.De
Wed Nov 4 12:25:52 UTC 1998
Dwight,
> One thing though -- Macromedia is hardly giving away the candy store in
> their Flash open file format package. The swfparse code is a nice start,
> but it's hardly a reference implementation is it?
You're right - the Open-SWF documentation has a lot of inaccurate
statements and the parse code provided doesn't even work as expected.
Fortunately, there are couple of people working on similar stuff in the
(graphics) community and I was able to share my insights with them and so
figure out how to deal with some of the more strange descriptions from the
spec.
> You still get to implement all the primitives yourself.
Luckily, this is not too hard. The technology that's needed for this dates
back at least to the 80's (e.g., use a simple scan-line renderer with an
active edge table approach, couple of lines and quadratic bezier segments,
a little forward-differencing here and there, and away you go). But today
we have the processing power to do this with neat anti-aliasing at 10
frames per second ;-)
Andreas
--
Linear algebra is your friend - Trigonometry is your enemy.
+===== Andreas Raab ============= (raab at isg.cs.uni-magdeburg.de) =====+
I Department of Simulation and Graphics Phone: +49 391 671 8065 I
I University of Magdeburg, Germany Fax: +49 391 671 1164 I
+=============< http://isgwww.cs.uni-magdeburg.de/~raab >=============+
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