Workspace transformation

Andreas Raab Andreas.Raab at gmx.de
Sun Dec 9 14:11:13 UTC 2001


Gary,

The magic for embedding system windows (e.g., workspaces, browsers etc)
requires the preference "systemWindowEmbedOK" (in the "windows" category) to
be set to true.

Cheers,
  - Andreas

> -----Original Message-----
> From: squeak-dev-admin at lists.squeakfoundation.org
> [mailto:squeak-dev-admin at lists.squeakfoundation.org]On Behalf Of Gary
> McGovern
> Sent: Sunday, December 09, 2001 4:32 AM
> To: squeak-dev at lists.squeakfoundation.org
> Subject: Re: Workspace transformation
>
>
> Thanks Alan and Ned,
> I've had limited success with this. I made a wall in
> Wonderland, I could
> drag and drop a morph such as a flasher and the whole wall
> would turn into a
> flasher. I tried with a workspace but the wall wasn't interested. It
> wouldn't embed and it wouldn't be sticky. Actually the embed
> was an option
> but when I moved the camera the workspace stayed with the
> camera. I tried
> the same with the pluggabletext and that wouldn't work and had similar
> behaviour except in two cases the text flew off the screen
> (yes, it was
> funny). There was no problem embedding in the camera but that
> would defeat
> the purpose.
>
> I also made a mannequin from a 3ds file and tried to embed a
> workspace in
> the head and chest (hoping I could have a few and they would
> walk over when
> I called them) but the mannequin wasn't interested either.
>
> I still have to try and put several workspaces in a stack to
> see if that
> works. But I'm more interested in the 3d and bigger spaces.
>
> Any feedback ?
>
> Thanks!
> Gary
>
>
> ----- Original Message -----
> From: "Alan Kay" <Alan.Kay at squeakland.org>
> To: <squeak-dev at lists.squeakfoundation.org>
> Sent: Thursday, December 06, 2001 12:29 PM
> Subject: Re: Workspace transformation
>
>
> > In Andreas' version of Alice, you can paste any 2D morph into the 3D
> > world and interact with it. I used to demo doing calculations in a
> > workspace that was pasted on a 3D wall in a floating art
> museum.  Try
> > it.
> >
> > Cheers,
> >
> > Alan
> >
> > -----
> >
> > At 10:49 PM -0800 12/5/01, Ned Konz wrote:
> > >On Wednesday 05 December 2001 09:04 pm, Gary McGovern wrote:
> > >>  Thanks Ned,
> > >>  Normally I have a workspace 8cm x 4cm in the bottom right of the
> screen and
> > >>  a couple of others minimised next to it. I'd like to
> have these in a
> > >>  cuboid. I thought a workspace could possibly be
> embedded in a cuboid,
> and
> > >>  that they would look nicer in a sketched frame. Hope
> I'm not dreaming.
> > >
> > >Well, you _can_ take a Workspace and scale it or rotate
> it, or embed it
> in
> > >another Morph. Perhaps the combination of the scaling/rotation with
> embedding
> > >will give you something interesting.
> > >
> > >--
> > >Ned Konz
> > >currently: Stanwood, WA
> > >email:     ned at bike-nomad.com
> > >homepage:  http://bike-nomad.com
> >
> >
> > --
> >
> >
> >
>
>
>





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