The car script
Ned Konz
ned at bike-nomad.com
Thu Jul 25 18:58:29 UTC 2002
On Thursday 25 July 2002 11:40 am, Karl Ramberg wrote:
> The thingy I did looks for the ASKII number of the key, it also
> give you the key number in the playfield key pressed player
> category.
Ah, good.
> Having a key type would be nice though.
The problem that I can see is that the comparison operators in the
scripting system only deal with Number types.
I suppose someone could hunt around for how to add this to SymbolList
or other enumerated types, but I have no idea how this would be done.
I think another (easy to do, but less well-integrated) solution would
be to have a separate key notifier object that watches the keyboard
events and triggers scripts in other Morphs.
Its display could be something like:
Key Down/Up RecipientName script
----------------------------------------
<up> Down SomeMorph goUp
<down> Down SomeMorph goDown
a Down SomeOtherMorph aWasHit
----------------------------------------
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--
Ned Konz
http://bike-nomad.com
GPG key ID: BEEA7EFE
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