[BUG] Unsaveable Morphs with Scripts?
marcel at metaobject.com
Sun Nov 17 15:08:41 UTC 2002
one of the biggest problems we had in our Squeak class was unreliable
saving of projects and morphs. Part of that was due to the
costume-buildup and could be addressed once we knew about that
particular problem. Other times, the project wouldn't save but we
could get the morph out.
However, in at least one case. even saving the morph wouldn't work.
The save process gets stuck in "counting objects" without any progress
Exploring around a little shows that of the various submorphs of this
particular morph, all the ones with a script wouldn't save, while the
ones without a script would save. Removing the script from one of the
unsaveable morphs makes it saveable.
I'll look further.
Marcel Weiher Metaobject Software Technologies
marcel at metaobject.com www.metaobject.com
Metaprogramming for the Graphic Arts. HOM, IDEAs, MetaAd etc.
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