Jornada 720 and morphic menus-Help

Ned Konz ned at
Fri Feb 7 19:31:16 UTC 2003

On Friday 07 February 2003 09:53 am, Aaron J Reichow wrote:
> No, you're not really missing anything, Squeak's menus just weren't
> designed with 240 pixel-high screens in mind.

How does this idea sound: when a MenuMorph gets popped up, it checks 
to see if any of its items are invisible. If so, it displays a button 
or item somewhere that will pop up a continuation menu. You can 
continue back to the original menu (that is, the continuation menus 
remember the original menu).

I *think* this would be easy to do.

Ned Konz

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