[ANN] 6696 out

stéphane ducasse ducasse at iam.unibe.ch
Fri Nov 4 18:39:54 UTC 2005


Hi

did you started from 6693?
I noticed that sometimes it was like we were losing events.
I will check but I cannot reproduce that.

Stef

>>> I ty to update the 6693 from a few days ago and the Squeak seems  
>>> fall in
>>> infinite loop.
>>> I attach the picture.
>>>
>
> Trying to update 6695, but something is not working. When I right- 
> click on the desktop after starting the image, I get a:
>
>
> Project(Object)>>doesNotUnderstand: #suppressFlapsString
> UpdatingMenuItemMorph>>updateContents
> [] in MenuMorph>>popUpAt:forHand:in:allowKeyboard: {[:m | m  
> updateContents]}
> Array(SequenceableCollection)>>do:
> MenuMorph>>popUpAt:forHand:in:allowKeyboard:
> MenuMorph>>popUpAt:forHand:in:
> MenuMorph>>popUpEvent:in:
> PasteUpMorph>>yellowButtonClickOnDesktopWithEvent:
> PasteUpMorph>>putUpWorldMenu:
> PasteUpMorph>>invokeWorldMenu:
> PasteUpMorph>>mouseDown:
> PasteUpMorph(Morph)>>handleMouseDown:
> MouseButtonEvent>>sentTo:
> PasteUpMorph(Morph)>>handleEvent:
> MorphicEventDispatcher>>dispatchMouseDown:with:
> MorphicEventDispatcher>>dispatchEvent:with:
> PasteUpMorph(Morph)>>processEvent:using:
> PasteUpMorph>>processEvent:using:
> PasteUpMorph(Morph)>>processEvent:
> HandMorph>>sendEvent:focus:clear:
> HandMorph>>sendMouseEvent:
> HandMorph>>handleEvent:
> HandMorph>>processEvents
> [] in WorldState>>doOneCycleNowFor: {[:h |  ActiveHand := h.  h  
> processEvents.  capturingGesture := capturingGest...]}
> Array(SequenceableCollection)>>do:
> WorldState>>handsDo:
> WorldState>>doOneCycleNowFor:
> WorldState>>doOneCycleFor:
> PasteUpMorph>>doOneCycle
> [] in Project class>>spawnNewProcess {[[World doOneCycle.   
> Processor yield.  false] whileFalse.  nil]}
> [] in BlockContext>>newProcess {[self value.  Processor  
> terminateActive]}
>
>
>
>




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