[squeak-dev] [BUG] SqueakMap not working in a new image.
Nicolas Cellier
nicolas.cellier.aka.nice at gmail.com
Mon Mar 15 20:23:47 UTC 2010
If I don't update the map, map.3291.sgz works for me.
Nicolas
2010/3/15 Chris Muller <ma.chris.m at gmail.com>:
> Hi Edgar, what about Monticello itself, should that be in the image?
> If so, I'm interested to know why it should be included and not
> SqueakMap.
>
> To me, we should make an exception SqueakMap in the base image and
> SMLoader should be in the core.
>
> For just a few lines of code, a base / core image can be taken from
> nothing to unlimited cosmos of possibilities without the user having
> to, first thing, load the package-loading system. In this case, don't
> you think a few K of memory is worth that?
>
>
> On Mon, Mar 15, 2010 at 1:40 PM, Edgar J. De Cleene
> <edgardec2005 at gmail.com> wrote:
>>
>>
>>
>> On 3/15/10 5:00 PM, "Chris Muller" <asqueaker at gmail.com> wrote:
>>
>>> Universes the new standard for where 3.11 is going?
>> Universes also is dead.
>>
>> See my proposal on http://wiki.squeak.org/squeak/6148
>>> #('SMLoader' 'SMBase' 'ScriptLoader' 'Universes' 'Installer' )
>>> do: [:ea | (MCPackage named: ea) unload].
>>> self fixObsoleteReferences
>>
>> None should be in the image.
>>
>> Edgar
>>
>>
>>
>
>
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