[Squeakland] Weird Heading numbers
Alan Kay
alan.kay at squeakland.org
Sat May 26 09:47:40 PDT 2007
Yes -- thanks Paulo.
Logo uses all child centric references such as
right and left with the reference being up = N.
One of the experiments early on in Etoys was to
see how well + and - could be used in place of
right and left with ~ 7 year olds. This was going
to be part of a whole vectorized cuisinaire rods
approach to numbers (that used some results we
got in the Vivarium) that were unified with the
number line way of thinking of + and - as
directions (also right and left) of one dimensional vectors.
When the Etoys demo started being used in schools
(instead of the home as originally planned) we
found that grades 4-5-6 were a better fit with
the tradeoffs between what children can do and
what adults want to learn. So we never carried
through the concrete number representations originally planned.
(However, now we are going to because the OLPC XO
needs to have a K-12 range. This actually
requires a somewhat different approach to Etoys
than the demo version we have now, and we are
working on it, which supporting current Etoys for the various XO builds.)
Most adult conventions and forms have huge QWERTY
components which make learning more difficult for
children. However, eventually the conventions
need to be added in. It's imperative to start
children thinking in the strongest and most
intuitive way -- then we can figure out how to
merge in the somewhat ad hoc conventions that
adults have devised. Various ways of thinking
about numbers, lengths, directions, magnitudes
etc is a ideal way to eventually get to some of
these conventions. But, e.g. trying to get
children started into real numeracy with
positional notation is really bad, even though it
is a mainstream convention ... the general result
in America is that children don't get numerate,
even though they are forced to learn how to parrot a few of the conventions.
Cheers,
Alan
At 09:21 PM 5/25/2007, Paulo Drummond wrote:
>On May 25, 2007, at 11:57 PM, Mike Stramba wrote:
>
> > Compasses, GPS, Aircraft, Marine Vessels all use "real headings".
>
>Ok. Try explain to a 8-year child that 0 = 360.
>
> >
> > I've never heard of any other use for them (before playing with
> > Etoys ;) )
>
>It's Geometry, in its very roots. I bet starting with this negativity
>of angles, relativity of things, one who learned with this principles
>in mind can understand the real basic Geometry (Euclidian, Cartesian,
>Vector Space etc) much better, much earlier.
>
>cheers,
>Paulo
>
> >
> > Mike
> >
> >
> >> From: Paulo Drummond <ptdrumm at terra.com.br>
> >> To: mstram <mstramba at sympatico.ca>
> >> CC: squeakland at squeakland.org
> >> Subject: Re: [Squeakland] Weird Heading numbers
> >> Date: Fri, 25 May 2007 23:50:47 -0300
> >>
> >> Imho, there is no such thing as "real headings". Geometry, as its
> >> mother Mathematics is a wonderful symbolical language to provide
> >> us all means of mapping the physical world as we see it.
> >>
> >> The use of semi-circular geometrical convention helps (among
> >> other things) in:
> >> 1) give the sense of "negative" when the object passes "downward"
> >> or "to the other side" of an 2-D axis (another convention);
> >> 2) the coming back rationally to zero instead of jumping from
> >> 359º59'59" to it.
> >>
> >> cheers,
> >> Paulo
> >>
> >> On May 25, 2007, at 7:19 PM, mstram wrote:
> >>
> >>>
> >>> While playing with the Etoys, I've noticed the "weird" heading
> >>> numbers.
> >>>
> >>> By that I mean when the object's heading passes 180 degrees,
> >>> instead of
> >>> continuing on to 190 ... 270 .. 360, we get the negative numbers.
> >>>
> >>> Why was this convention adopted ?
> >>>
> >>> I think if kids ... and some us "older" kids are going to be
> >>> using headings
> >>> it would be more educational and instructive to use "real" headings.
> >>>
> >>> Maybe an option / preference could be setup on which heading
> >>> numbering
> >>> system to use.
> >>>
> >>> The only minor problem I can see is whether it should be "0" or
> >>> "360" to
> >>> begin with.
> >>>
> >>> Just for the fun of it, I'm digging in and seeing if I can
> >>> construct my own
> >>> subclass to use the "360" system. I have an idea for an ATC
> >>> simulation I'd
> >>> like to do and "real" headings .. or at least converted for
> >>> input and output
> >>> would be a must.
> >>>
> >>> Mike
> >>> --
> >>> View this message in context: http://www.nabble.com/Weird-
> >>> Heading- numbers-tf3818581.html#a10811065
> >>> Sent from the SqueakLand mailing list archive at Nabble.com.
> >>>
> >>> _______________________________________________
> >>> Squeakland mailing list
> >>> Squeakland at squeakland.org
> >>> http://squeakland.org/mailman/listinfo/squeakland
> >>>
> >
> >
> >
>
>
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