[Squeakland] pen trail as object (in OLPC)

Randy Heiland heiland at indiana.edu
Tue Sep 11 03:20:54 PDT 2007


Ah, excellent! (don't you sleep, Scott?)  Thanks for the tip on the  
world menu (or, reminder, if I once knew it :).  Now, sure enough,  
there's a handy 'penTrailGraphic' tile in the playfield's "pen trails".

-Randy

On Sep 11, 2007, at 6:10 AM, Scott Wallace wrote:

> Hi, Randy,
>
> You've got to be at update level 1610 or later to see the changes.
>
> If you're operating with "eToyFriendly" turned on, hit cmd-shift-W  
> to get the "world" menu, where you're then find the familiar "help"  
> submenu that will allow you to load updates.
>
>
> Cheers,
>
>  -- Scott
>
>
> On Sep 11, 2007, at 2:38 AM, Randy Heiland wrote:
>
>> Scott,
>>
>> I'm not following you.  First, I *think* I've updated my latest  
>> image, but that itself seems more challenging than the old etoys  
>> (where, I seem to recall, there was a 'help' in the main menu that  
>> would update from the server).  Now, it seems, I use the main menu  
>> to go to the Prefs where I can set 'updateFromServerAtStartup'.   
>> Regardless, I'm now using etoys2.1 #1565
>>
>> However, when I open the "pen trails" category of a playfield's  
>> viewer like you say, all I see are tiles for clear, lift, lower,  
>> and trailStyle.  Nothing that would seem to help me turn the pen  
>> trails into objects.
>>
>> -Randy
>>
>>
>> On Sep 11, 2007, at 12:27 AM, Scott Wallace wrote:
>>
>>> Hi, Randy,
>>>
>>> Load updates in an eToys2.1 image, then look in the "pen trails"  
>>> category of a playfield's viewer...
>>>
>>> Cheers,
>>>
>>>   -- Scott
>>>
>>> On Sep 5, 2007, at 5:06 PM, Randy Heiland wrote:
>>>
>>>> I was revisiting this issue - wanting to have my drawn pen trail  
>>>> become an object, and I dug up this post:
>>>> http://article.gmane.org/ 
>>>> gmane.comp.lang.smalltalk.squeak.squeakland/869
>>>>
>>>> Are these directions still basically true for the OLPC etoys,  
>>>> i.e. do I need to resort to writing a textual script?
>>>>
>>>> thanks, Randy
>>>>
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>>>
>>
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