[V3dot10] Re: loading scripts via package universes

Edgar J. De Cleene edgardec2001 at yahoo.com.ar
Mon Aug 6 22:45:05 UTC 2007




El 8/6/07 5:51 PM, "Lex Spoon" <lex at lexspoon.org> escribió:

> Keith Hodges <keith_hodges at yahoo.co.uk> writes:
>> You just dont seem to get it, I am not in a perfect world I want to
>> make things workable UNTIL these other good things of which you speak
>> happen. If you can do this visibly it provides the feedback to the
>> community as to what needs to change.
> 
> Where did you get that idea?  Package universes is already up and
> running, and has been for years, so it most certainly works with how
> things are now.
> 
> 
> 
>> If I fork I end up managing their project
>> also, I cant track their changes without a lot of effort. I am already
>> doing this on about 15 packages, it is wearing me out, why do you
>> think I am so frustrated.
> 
> Really!  What 15 packages would that be?  Have you submitted your
> patches to the maintainers?!
> 
> 
> 
>> I saw a solution to this problem and I cant
>> get it... without forking universes also, which I am not going to do!
> 
> If you patch 15 packages, then isn't that pretty much a fork?
> Assuming it is really what you want, you should probably set up your
> own universe server.  It is easy to do -- it's all pure Squeak.
> Instructions are at the bottom of this page:
> 
>   http://wiki.squeak.org/squeak/3785
> 
> 
> I must say, though, it sounds weird that you have so many local,
> non-standard patches.  I believe you will have a much happier
> Squeaking experience if you can find a way to use the standard
> versions.  If you use non-standard versions, then won't you have a
> hard time sharing your code with other people?
> 
> 
> 
> Lex

I warn several times to Keith to play in teams.
Seems he end re-writing his own Squeak, being incompatible with existent
code and blame us.
He sure have good intentions, but  the road to hell is made with good
intentions stones.

Edgar




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