[V3dot10] Release team problems; Draft Pavel
Edgar J. De Cleene
edgardec2001 at yahoo.com.ar
Tue Feb 20 10:37:05 UTC 2007
El 2/20/07 6:48 AM, "Keith Hodges" <keith_hodges at yahoo.co.uk> escribió:
> I am building an auto build server, to do this I need a few fixes, a few
> fixes that can easily be loaded in to any 3.10 image created. Why should
> this worry you? It is not competing with 3.10 in any way it is simply
> testing out a few fixes for you to adopt in the future.
I don't worry. I found what the best way of learn Squeak/Smalltalk is look
to others code.
I very on your side , believe me.
Also I complain outside of this list with Jerome and Klaus (seems what I
found two friends )
I have 3.10 cooked from december 12.
To me , all this going one step forward and one back is very tiresome.
But I now learn some of what people like Bert are doing before in places
like Impara..
Now what Pavel finally succeed in load Etoys , I could try a different way
of unloading what Juan do and a less traumatic load later.
But without hours what Juan and Pavel put into Squeak, I still could waste
my time playing with SqueakLight or with Civilization II.
In SqueakLight , as I kidding with Tim, I was Imperator Supreme, nobody
tells what I could do or how I must do.
Have my own updates process, etc.
But is a short way.
Now I try to learn of masters, and refine my experiments for going forward.
I said seven people is what books about teams work said .
Off course we don't have seven .
Edgar
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