[V3dot10] Loading packages in 3.10beta 7143

Chris Muller asqueaker at gmail.com
Sat Sep 22 16:39:23 UTC 2007


I am having trouble with all of the three types of large-grained
packages known to Squeak in a freshly downloaded 3.10beta 7143 image.

First I tried SqueakMap:

- I just want to load OSProcess.  When I try to open SqueakMap I get
MNU: String class>>numbers.  See stack trace below.

Monticello Configurations:

- 3.10 does not come configured to work with Monticello
Configurations, one of the best configuration tools available that
stays within the realm of Monticello instead of introducing yet
another packaging system (like Universes).  Oh well, I'll just load up
the impara-improved versions of Monticello on which Monticello
Configurations can be loaded.  Tried to load this version:

Name: Monticello-SR.315
Author: SR
Time: 10 September 2006, 9:55:13 pm
UUID: 9eb78ac0-b0c2-48ee-8f89-ee1586d53d62
Ancestors: Monticello-SR.314

but unfortunately it wouldn't load (see second stack trace, below).

Package Universes:

Ok, I know there's been some strong "suggestions" from the 3.10 team
to use Universes.  Ok, I'll give it a chance.  Let's see,
open...|Package Universe Browser.  Ok, where is OSProcess?  I see no
Find function like in SqueakMap.  I have to look at all categories and
guess which one it is under.  "System"?  Ah, there it is.  I
left-click "OSProcess version V4-3-3".  I then left-click the "Select
Package" button, then "Install Selections".

Another debugger appears.  MCOrganization>>addMethodAdditionTo:.  See
the third stack trace, below.

---------

I realize 3.10 is still a beta, but the first thing any Squeak image
must be able to do for me is upgrade itself; so I can configure it to
what I need.

I'm look forward to moving to an image more stable than 3.9.
Unfortunately, in the base 3.10beta 7143, all roads led to debuggers
for me.

 - Chris


 'VersionNumber>>DoIt
Compiler>>evaluate:in:to:notifying:ifFail:logged:
[] in TextMorphEditor(ParagraphEditor)>>evaluateSelection {[rcvr class
evaluatorClass new   evaluate: self selectionAsStream   in: ctxt...]}
BlockContext>>on:do:
TextMorphEditor(ParagraphEditor)>>evaluateSelection
TextMorphEditor(ParagraphEditor)>>printIt
[] in TextMorphEditor(ParagraphEditor)>>printIt: {[self printIt]}
TextMorphEditor(Controller)>>terminateAndInitializeAround:
TextMorphEditor(ParagraphEditor)>>printIt:
TextMorphEditor(ParagraphEditor)>>dispatchOnCharacter:with:
TextMorphEditor>>dispatchOnCharacter:with:
TextMorphEditor(ParagraphEditor)>>readKeyboard
TextMorphEditor>>readKeyboard
[] in TextMorphForEditView(TextMorph)>>keyStroke: {[editor readKeyboard]}
TextMorphForEditView(TextMorph)>>handleInteraction:fromEvent:
TextMorphForEditView>>handleInteraction:fromEvent:
TextMorphForEditView(TextMorph)>>keyStroke:
TextMorphForEditView>>keyStroke:
TextMorphForEditView(TextMorph)>>handleKeystroke:
KeyboardEvent>>sentTo:
TextMorphForEditView(Morph)>>handleEvent:
TextMorphForEditView(Morph)>>handleFocusEvent:
[] in HandMorph>>sendFocusEvent:to:clear: {[ActiveHand := self.
ActiveEvent := anEvent.  result := focusHolder     han...]}
[] in PasteUpMorph>>becomeActiveDuring: {[aBlock value]}
BlockContext>>on:do:
PasteUpMorph>>becomeActiveDuring:
HandMorph>>sendFocusEvent:to:clear:
HandMorph>>sendEvent:focus:clear:
HandMorph>>sendKeyboardEvent:
HandMorph>>handleEvent:
HandMorph>>processEvents
[] in WorldState>>doOneCycleNowFor: {[:h |  ActiveHand := h.  h
processEvents.  capturingGesture := capturingGest...]}
Array(SequenceableCollection)>>do:
WorldState>>handsDo:
WorldState>>doOneCycleNowFor:
WorldState>>doOneCycleFor:
PasteUpMorph>>doOneCycle
[] in Project class>>spawnNewProcess {[[World doOneCycle.  Processor
yield.  false] whileFalse.  nil]}
[] in BlockContext>>newProcess {[self value.  Processor terminateActive]}
'



 'MCPackageLoader>>DoIt
Compiler>>evaluate:in:to:notifying:ifFail:logged:
[] in TextMorphEditor(ParagraphEditor)>>evaluateSelection {[rcvr class
evaluatorClass new   evaluate: self selectionAsStream   in: ctxt...]}
BlockContext>>on:do:
TextMorphEditor(ParagraphEditor)>>evaluateSelection
TextMorphEditor(ParagraphEditor)>>printIt
[] in TextMorphEditor(ParagraphEditor)>>printIt: {[self printIt]}
TextMorphEditor(Controller)>>terminateAndInitializeAround:
TextMorphEditor(ParagraphEditor)>>printIt:
TextMorphEditor(ParagraphEditor)>>dispatchOnCharacter:with:
TextMorphEditor>>dispatchOnCharacter:with:
TextMorphEditor(ParagraphEditor)>>readKeyboard
TextMorphEditor>>readKeyboard
[] in TextMorphForEditView(TextMorph)>>keyStroke: {[editor readKeyboard]}
TextMorphForEditView(TextMorph)>>handleInteraction:fromEvent:
TextMorphForEditView>>handleInteraction:fromEvent:
TextMorphForEditView(TextMorph)>>keyStroke:
TextMorphForEditView>>keyStroke:
TextMorphForEditView(TextMorph)>>handleKeystroke:
KeyboardEvent>>sentTo:
TextMorphForEditView(Morph)>>handleEvent:
TextMorphForEditView(Morph)>>handleFocusEvent:
[] in HandMorph>>sendFocusEvent:to:clear: {[ActiveHand := self.
ActiveEvent := anEvent.  result := focusHolder     han...]}
[] in PasteUpMorph>>becomeActiveDuring: {[aBlock value]}
BlockContext>>on:do:
PasteUpMorph>>becomeActiveDuring:
HandMorph>>sendFocusEvent:to:clear:
HandMorph>>sendEvent:focus:clear:
HandMorph>>sendKeyboardEvent:
HandMorph>>handleEvent:
HandMorph>>processEvents
[] in WorldState>>doOneCycleNowFor: {[:h |  ActiveHand := h.  h
processEvents.  capturingGesture := capturingGest...]}
Array(SequenceableCollection)>>do:
WorldState>>handsDo:
WorldState>>doOneCycleNowFor:
WorldState>>doOneCycleFor:
PasteUpMorph>>doOneCycle
[] in Project class>>spawnNewProcess {[[World doOneCycle.  Processor
yield.  false] whileFalse.  nil]}
[] in BlockContext>>newProcess {[self value.  Processor terminateActive]}
'



 'MCPackageLoader>>DoIt
Compiler>>evaluate:in:to:notifying:ifFail:logged:
[] in TextMorphEditor(ParagraphEditor)>>evaluateSelection {[rcvr class
evaluatorClass new   evaluate: self selectionAsStream   in: ctxt...]}
BlockContext>>on:do:
TextMorphEditor(ParagraphEditor)>>evaluateSelection
TextMorphEditor(ParagraphEditor)>>printIt
[] in TextMorphEditor(ParagraphEditor)>>printIt: {[self printIt]}
TextMorphEditor(Controller)>>terminateAndInitializeAround:
TextMorphEditor(ParagraphEditor)>>printIt:
TextMorphEditor(ParagraphEditor)>>dispatchOnCharacter:with:
TextMorphEditor>>dispatchOnCharacter:with:
TextMorphEditor(ParagraphEditor)>>readKeyboard
TextMorphEditor>>readKeyboard
[] in TextMorphForEditView(TextMorph)>>keyStroke: {[editor readKeyboard]}
TextMorphForEditView(TextMorph)>>handleInteraction:fromEvent:
TextMorphForEditView>>handleInteraction:fromEvent:
TextMorphForEditView(TextMorph)>>keyStroke:
TextMorphForEditView>>keyStroke:
TextMorphForEditView(TextMorph)>>handleKeystroke:
KeyboardEvent>>sentTo:
TextMorphForEditView(Morph)>>handleEvent:
TextMorphForEditView(Morph)>>handleFocusEvent:
[] in HandMorph>>sendFocusEvent:to:clear: {[ActiveHand := self.
ActiveEvent := anEvent.  result := focusHolder     han...]}
[] in PasteUpMorph>>becomeActiveDuring: {[aBlock value]}
BlockContext>>on:do:
PasteUpMorph>>becomeActiveDuring:
HandMorph>>sendFocusEvent:to:clear:
HandMorph>>sendEvent:focus:clear:
HandMorph>>sendKeyboardEvent:
HandMorph>>handleEvent:
HandMorph>>processEvents
[] in WorldState>>doOneCycleNowFor: {[:h |  ActiveHand := h.  h
processEvents.  capturingGesture := capturingGest...]}
Array(SequenceableCollection)>>do:
WorldState>>handsDo:
WorldState>>doOneCycleNowFor:
WorldState>>doOneCycleFor:
PasteUpMorph>>doOneCycle
[] in Project class>>spawnNewProcess {[[World doOneCycle.  Processor
yield.  false] whileFalse.  nil]}
[] in BlockContext>>newProcess {[self value.  Processor terminateActive]}
'


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