[Vm-dev] Re: [squeak-dev] Float hierarchy for 64-bit Spur
asqueaker at gmail.com
Fri Nov 21 19:55:26 UTC 2014
> I have always felt that the mapping of Float to 64-bit double and FloatArray
> to 32-bit float is awkward. It may be that 32-bit floats are becoming less
> relevant nowadays, but if short float values are still important, then it
>From the sense that a lot of computing is addressing fuzzy pattern
matching, 32-bit speed and space are actually becoming more relevant.
> would be nice to be able to represent them directly. I like the idea of having
> a Float class and a Double class to represent the two most common representations.
> A class hierarchy that could potentially support this sounds like a good idea to me.
> I have no experience with VW, but a LimitedPrecisionReal hierachy sounds like a
> reasonable approach.
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