Help please

Blacktooth bt at whitestar.soark.net
Mon Dec 13 07:19:55 UTC 1999


> I don't know how much hand-holding you need, but here's what I would do for a first crack at it:

Not a whole lot. I'm slowly working my way through the image a figuring
out what the things that interest me do. Along the way I am writing a
simple tile based game engine.

> Later you can subclass TS so its window won't accept typing.  If you're in MVC, just using NoController might do the trick.

What I've done that works, after some gnashing of teeth, is subclass
PluggableTextMorph. I overrid (overrided heheh) keyStroke: and mouseDown:
to block any editing in the output window. Works like a charm. Is there
some other way?

Is there a way to set the default font color in a PTM? I had to set the
color: of my input window to lightGray, but I was hoping for black. It
doesn't work so well with a black font.


BT





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