Squeak hogs sound driver on NT (repost)
Marcel Weiher
marcel at metaobject.com
Wed Jan 23 08:40:22 UTC 2002
On Tuesday, January 22, 2002, at 04:33 , john-
reed.x.maffeo at mail.sprint.com wrote:
> When I start Squeak, the first invocation of
> playSound(??? doing this from memory) works.
> After that all I get is a message saying
> something about the device drive not being ready.
In my CocoaSqueak, I noticed that the image only ever starts up sound
output, it never stops it (the snd_stop() or whatever routine never gets
called). Instead, the sound routines get fed 'silent' sound data.
AFAIK, the good folks from tom and andy fixed this internally, but I
don't know if the fix ever made it into the update stream. If not, this
would be a great time.
Marcel
--
Marcel Weiher Metaobject Software Technologies
marcel at metaobject.com www.metaobject.com
Metaprogramming for the Graphic Arts. HOM, IDEAs, MetaAd etc.
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