Squeak hogs sound driver on NT (repost)

Marcel Weiher marcel at metaobject.com
Wed Jan 23 08:40:22 UTC 2002


On Tuesday, January 22, 2002, at 04:33 , john-
reed.x.maffeo at mail.sprint.com wrote:

> When I start Squeak, the first invocation of
> playSound(??? doing this from memory) works.
> After that all I get is a message saying
> something about the device drive not being ready.

In my CocoaSqueak, I noticed that the image only ever starts up sound 
output, it never stops it (the snd_stop() or whatever routine never gets 
called).  Instead, the sound routines get fed 'silent' sound data.

AFAIK, the good folks from tom and andy fixed this internally, but I 
don't know if the fix ever made it into the update stream.  If not, this 
would be a great time.

Marcel

--
Marcel Weiher				Metaobject Software Technologies
marcel at metaobject.com		www.metaobject.com
Metaprogramming for the Graphic Arts.   HOM, IDEAs, MetaAd etc.




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