[squeak-dev] CameraPlugin on mac
arning315 at comcast.net
Sun Dec 25 18:44:24 UTC 2016
Thank you for that - looks like the answer.
The CameraInterface I was testing had this:
"A quick test of video input. Displays video on the screen until
the mouse is pressed."
"self videoTest: 1"
"self videoTest: 2"
and doing the videoTest: 1 would turn on the camera light, but report
that no camera was present.
Your code has
self openCamera: 0 width: 640 height: 480.
and it works fine. So zero seems to be the right camera number, at least
for this version of the plugin.
On 12/25/16 1:09 PM, Yoshiki Ohshima wrote:
> I would not be too surprised to hear that it has some instability, but
> it used to work okay on my computer. (Beside the fact that
> Squeak5.1-16548-32bit does not even run, but also as keyboard input
> does not work, I have hard time to even do a simple debugging).
> My test code that used to work is attached here. Hope this helps.
> On Sun, Dec 25, 2016 at 3:20 AM, Bob Arning <arning315 at comcast.net> wrote:
>> Well, mostly better. When it tries to close the camera after a #videoTest:,
>> it crashes the VM. Any pointer to a compatible set of pieces is welcome.
>> On 12/25/16 5:39 AM, Bob Arning wrote:
>> The CameraPlugin works fine in Etoys 5.0, but I could not get the code
>> (CameraInterface & WebCamMorph) to show anything in Squeak 5.1. When it took
>> the raw CameraPlugin from Etoys and used it in Squeak 5.1 instead of the
>> CameraPlugin.bundle, video started appearing. Sometime I guess old code
>> (2011) is better than new (2016). ;-)
-------------- next part --------------
An HTML attachment was scrubbed...
More information about the Squeak-dev